Full notes
Full CRUMB Circuit Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
CRUMB Circuit Simulator changes
Good morning/afternoon/evening to everyone! First of all, welcome to all the new users of CRUMB! And a big heartfelt thank you to everyone who has been with CRUMB since the beginning and patiently waiting for the next ground-breaking update. I appreciate all of your comments, good and bad and it is taken wholly into consideration for the future. Progress with v2.0 is moving along at a pace now. Having suffered nearly 2 years of non-starts due to technical limitations found with various tools, I have now overcome all of these and ticking boxes everyday! I have had to build my own foundations up from scratch.
The major news I can share with you today is that v2.0 will work natively across Windows 10/11, MacOS and Linux 🤩
It's 4:13am in the morning here, so I have not had time to edit video together, but below are some screenshots from Component Editor in the latest alpha, showing CRUMB 2.0 working on all 3 platforms!! I will keep in touch with more updates soon, and as I have said before, this will be a free update for everyone who already owns CRUMB 😁 P.s yes, I have implemented nearly ALL of the quality of life UX features requested in reviews and discussions, so much easier to be able to copy, paste, duplicate, undo, redo etc Steam post image
Source
Changelog.gg summarizes and formats this update. How we read updates.
