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Full Crown's Labyrinth update
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What changed
- Gameplay
Crown's Labyrinth changes
Hi, I'm Gerbrandt van der Walt the indie dev behind Crown's Labyrinth and the Glitch State Interactive and I have some news.
Crown's Labyrinth is my first steam game and I'm excited to share it with all of you. Thus the game will be released sometime in November. Unfortunately, the game is still in very early alpha and in an unfinished state with a few bugs. The game will be released in Early Access (Hopefully if Steam Support does their thing) as this alpha build. I am working as hard as I can to iron out as many bugs as I can as much as a solo indie dev can.
As much as I would love to delay the game to finish it, especially for a first Steam game. I deeply and sincerely apologise if the game initially is not what you hoped it would be at launch, I'm not in control of the release schedule. The person funding development insists the game is to be released in November. I have delayed the release as far as I can but I can't delay it any more than what I already have.
That said please give the game a try or at least wishlist the game and wait for a few updates before playing. After the release, I will be rapidly updating the game, ironing out bugs adding new systems and adding the story. There is a lot planned.
For any of you who read through this thank you for taking the time I deeply appreciate it.
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