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Steam News31 October 20258mo ago

Update Ver. 0.5.1 Pre-Alpha

Hi, it has been a few months since any update on the progress of the game. Well, here it is.

Full notes

Full Crown's Labyrinth update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions2 changes0 removals
  • Gameplay
  • UI and audio
changedUpdated Art Style and design.
addedAdded new sounds.
addedAdded Dialogue boxes when interacting with signs and NPCs.
changedReworked the Upgrades menu.
addedAdded a slew of VFX and post-processing.
addedEach character now has a single unique ability that can be used in multiple ways.

Crown's Labyrinth changes

changedUpdated Art Style and design.
addedAdded new sounds.
addedAdded Dialogue boxes when interacting with signs and NPCs.
changedReworked the Upgrades menu.
addedAdded a slew of VFX and post-processing.

Hi, it has been a few months since any update on the progress of the game. Well, here it is. I have had some help getting this update out over the last few months, and now I can show what the art style and story will be for the game moving forward. Before I ramble on, here are some of the updates I made.

  • Important: the Save system does not currently work correctly, so the game progress resets every time you quit to the desktop. I am genuinely sorry for the inconvenience. I am working hard to fix this bug.

  • Updated Art Style and design.

  • Redesigned the fortress level/hub area.

  • Added new sounds.

  • Added Dialogue boxes when interacting with signs and NPCs.

  • Reworked the Upgrades menu.

  • Added a slew of VFX and post-processing.

  • Each character now has a single unique ability that can be used in multiple ways.

  • And More.

With all these changes, the scope of the game had to be cut back, or I would never be able to release it. This includes

  • Reducing the total character count to 4, with 3 currently available.

  • Reducing the Region count from 5 to 4, with 1 region currently available.

  • Reducing the character abilities to 1 ability each.

The game finally has a working story I am happy with, and that will be developed and iterated upon moving forward. I have a demo releasing soon for you to try before supporting the Early Access, but in the meantime, please feel free to wishlist the game.

Thank you to everybody for being so patient with the development of Crown's Labyrinth.

Source

Steam News / 31 October 2025

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