In this update10
Full notes
Full Cross Blitz update
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What changed
- Compatibility
- Events
- Balance
- Store
- Gameplay
- Maps
Cross Blitz changes
Ahoy, Blitzers!✨
Closed Beta testing has wrapped up, and we want to give a massive thank you to all the testers who helped bring these new systems to life! Your feedback, bug reports, and deckbuilding experiments were invaluable and helped shape the changes you’re about to see.
We're excited to announce that these features (plus a few tester-driven tweaks!) are now live for everyone in the Tusk Tales Open Beta.
Changes
New Battle Reward System: Card Buckets
Battle rewards in Tusk Tales now offer themed card buckets! After each battle, you’ll choose one bucket and receive 1 to 3 cards from it.
Buckets are strategically named to help you identify synergies and archetypes at a glance.
You can remove cards from the bucket you choose, but you can’t pick from multiple ones.
The goal: more synergy, fewer “junk picks,” and a much smoother deckbuilding experience.
Worthy Deadly Battles & Mid-Bosses
These tougher fights will also reward buckets, BUT, with a twist: some cards will come with attached Trinkets, making them significantly stronger and more tempting to add to your deck. Routing through danger now comes with real upside and more interesting decision-making.
Skippable Taverns
You asked, we delivered: Taverns can now be skipped entirely! To balance this out and encourage more focused builds:
If you're traveling with a sub-mercenary, you’ll earn bonus Gold and Husks (on victory).
We want to encourage archetype-based builds without locking out mix-and-match options.
Let us know how this feels and if single-archetype runs feel more viable and rewarding!
Shop Overhaul & Treasure Cards
Shops now offer more than card removal! When you visit them, you may discover powerful new Treasure Cards which include:
Mismancer Jinn: Flying Your Battlecry & Deathrattle effects trigger twice.
Frigidara: Frost, Draconic & Pyro Damage +2.
Retch: Battlecry: Redeem a minion from your deck. It gains a random Trinket for the rest of the run.
(...and many more!)
Rerolls
After clearing Ruinous Reef, you'll unlock Rerolls!
You’ll start each run with 3 rerolls
Use them at Battle Rewards, Taverns, or Shops when something doesn’t quite fit
Great for chasing synergy or dodging duds
Seal System
Tired of seeing certain relics or trinkets in every run? After you’ve unlocked a certain number of relics and/or trinkets, you’ll be able to use the new Seal System in the Compendium to block specific items from showing up again.
Perfect for tailoring your runs!
Ideal for removing items that don’t support your strategy (looking at you, Death Dice)
Alternate Blitz Bursts
Alongside this huge update we've also included 6 new alternate Blitz Bursts!
Braig
Blood Crusade : Your minions take 10 Damage on your turns.
Reward
Revive a Pirate Cannon Dragon Golem & Sprout Elf. Give them Hothead.
Lustra
Stage Dive : Summon 10 Groupies.
Reward
Fill your entire board with Crowd Surfers.
Wick
Brigade Bros : Play 10 cards from other Factions.
Reward
Summon Quill and every unique Brigade Thief.
Gearhart
Fowl Tricks : Your opponent triggered 4 Traps.
Reward
Transform enemy minions into Cluckies, then merge Tinker Bombs into them.
Piper
Flash Freeze : Freeze 8 minions.
Reward
Destroy all Frozen minions. Deal 1 Frost damage to the enemy hero, repeat for each destroyed.
Willy
Shrub Stampede : Summon 4 Shrubasaur that cost 5 or more.
Reward
Summon a Shrubasaur from your deck to an enemy occupied column, and force it to attack. If it dies, repeat this.
Card Changes
- Bitter Winter OldFreeze all characters and Deal 2 Frost damage to them. New: Freeze all characters except your hero and Deal 2 Frost damage to them.
- Abraxas Power Increased4 -> 5 Health Increased: 4 -> 5
- Lustra Starscale OldLifesteal InfiniteRiff: Summon a Dancing Dragon and gain Barrier. New: Lifesteal Barrier InfiniteRiff: Summon a Dancing Dragon
Parsley Power Increased: 3 -> 4
Piper Power Increased: 1 -> 2
Rez Power Increased: 4 -> 5
- Vanguard Sproutbow OldYour Archer minions have Guard. New: After you play an Archer, give it +1 Health and Guard.
- Wick Power Increased6 -> 7 Health Increased: 6 -> 7
Bramblsaur Class Changed to Shrubasaur
Cunning Crow Rarity changed: Common -> Rare
Jelly Dancer Power Increased: 2 -> 4
Note: We are aware of some issues with the Chinese translation (both Traditional and Simplified) and are working on fixing them as soon as possible!
Leave us a Review on Steam & Share your insights with us on Discord
As always, please don’t hesitate to give us your feedback on our Official Discord or right here on Steam, and let us know if you encounter any technical difficulties!
https://store.steampowered.com/app/1619520/Cross_Blitz/
See you around, Blitzers!⛵
-The Cross Blitz Team
Source
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