Full notes
Full Cropolution update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Gameplay
- Balance
Bug fix - fixed an issue where despawning fish would soft-lock your ability to fish, forcing you to restart
Bug fix - fixed an issue where MASHING the fish button could sometimes result in a fish latching onto your bait at the wrong position
Bug fix - fixed a rare issue where sometimes 2 fish at once would attempt to latch onto your bait, causing some weird problems..
Bug fix - Fixed a visual issue where the mulch box wasn't aways displaying as 'full' when it should have been.
Bug fix - fixed an issue where sometimes lamps would turn off after exiting the museum at nighttime.
Animation fix - fixed an issue with the fishing animation where the player wouldn't always animate correctly.
Bug fix - fixed an issue where the 'hold down' feature for selling items wouldn't reset when you switched items in your inventory.
QoL - Main menu also now closes with the north gamepad button, just like all other UI.
Small re-balance - mildly reduced the # of level 6 bugs that spawn
Source
Changelog.gg summarizes and formats this update. How we read updates.
