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Steam News3 August 202616d ago

BI-WEEKLY UPDATE!! 8/2/26

​You read that headline correctly. Weekly Updates are becoming Bi-Weekly Updates! There are a few reasons for this change. First and foremost, Crimson Veil has officially entered its final chapter.

Full notes

Full Crimson Veil update

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What changed

0 fixes1 addition0 changes1 removal
  • Maps
  • Balance
removedThe second reason is that I want to begin easing my Patreon into its next stage. Once Crimson Veil is complete, I still fully intend to remain active here, but there will no longer be any weekly updates for the game. The type of content I create will naturally have to evolve. I have a long list of artwork I’ve wanted to make for years but never had the time to focus on making it while simultaneously developing the game. I plan to spend more time creating fan art, taking community requests that you’ll be able to vote on, and opening commissions more regularly. And of course, Crimson Veil isn’t going anywhere—I’ll still be drawing Mila and the rest of the cast long after the story reaches its conclusion!
addedFinally, after posting updates almost every single week since 2019 , I’ve realized how much of my daily schedule revolves around preparing something new to show. While I’ve enjoyed sharing development with you all, taking one week off between updates will give me a little more breathing room, reduce some unnecessary stress, and allow me to prepare more meaningful updates without slowing development on the finale itself.

Crimson Veil changes

removedThe second reason is that I want to begin easing my Patreon into its next stage. Once Crimson Veil is complete, I still fully intend to remain active here, but there will no longer be any weekly updates for the game. The type of content I create will naturally have to evolve. I have a long list of artwork I’ve wanted to make for years but never had the time to focus on making it while simultaneously developing the game. I plan to spend more time creating fan art, taking community requests that you’ll be able to vote on, and opening commissions more regularly. And of course, Crimson Veil isn’t going anywhere—I’ll still be drawing Mila and the rest of the cast long after the story reaches its conclusion!
addedFinally, after posting updates almost every single week since 2019 , I’ve realized how much of my daily schedule revolves around preparing something new to show. While I’ve enjoyed sharing development with you all, taking one week off between updates will give me a little more breathing room, reduce some unnecessary stress, and allow me to prepare more meaningful updates without slowing development on the finale itself.

​You read that headline correctly. Weekly Updates are becoming Bi-Weekly Updates!

There are a few reasons for this change. First and foremost, Crimson Veil has officially entered its final chapter. While I still have plenty I want to share with you all, I also want to preserve the surprises that come with bringing a story like this to its conclusion. As we get closer to the end, it becomes increasingly difficult to find things to preview each week without revealing too much.

The second reason is that I want to begin easing my Patreon into its next stage. Once Crimson Veil is complete, I still fully intend to remain active here, but there will no longer be any weekly updates for the game. The type of content I create will naturally have to evolve. I have a long list of artwork I’ve wanted to make for years but never had the time to focus on making it while simultaneously developing the game. I plan to spend more time creating fan art, taking community requests that you’ll be able to vote on, and opening commissions more regularly. And of course, Crimson Veil isn’t going anywhere—I’ll still be drawing Mila and the rest of the cast long after the story reaches its conclusion!

Finally, after posting updates almost every single week since 2019, I’ve realized how much of my daily schedule revolves around preparing something new to show. While I’ve enjoyed sharing development with you all, taking one week off between updates will give me a little more breathing room, reduce some unnecessary stress, and allow me to prepare more meaningful updates without slowing development on the finale itself.

So… what should you expect from the ending of the Vampire Route?

Like with the Hunter Route, this last chapter will be divided between two update releases. If you’ve played the Hunter Route all the way through, don’t expect the finale to follow the same formula. There won’t be some enormous final dungeon leading into the ending. I have something a little different planned, something more intimate that I think better fits the story I’ve been building. If all goes according to plan, I should have the game complete sometime in the first quarter of next year. That's what I am aiming for. I’m really looking forward to sharing more with you as development continues.

To commemorate this milestone, I have something special to share today—the latest Crimson Veil Bad Ends comic!

It’s available right now for all Tier 2+ patrons on the official Crimson Veil discord channel!

https://discord.gg/BQHznxB3y

It will also be up on Patreon later this week and will be released publicly at a later date.

https://www.patreon.com/MKRUdesign

This installment follows Ophelia’s perspective during the opening of the Vampire Route. A huge thanks to rg_18vhit for their continued work on this comic series. I hope you all enjoy it!

Until next time, everyone!

Source

Steam News / 3 August 2026

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