Full notes
Full Crimson Veil update
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What changed
- Gameplay
- Balance
Crimson Veil changes
This past week was spring break for my day job, which meant I had some extra free time to really dig into development. I dedicated that time almost entirely to finishing up the illustrations for this update. As I mentioned previously, all of the sketches were already complete, so my focus has been on coloring, correcting details, and creating alternate versions for key sequences. I’m happy to say I made some solid progress this week. Those of you in the higher tiers may have seen a few of the WIPs I’ve been sharing over on the Crimson Veil Discord:
For this week’s preview, I have a teaser of the completed Kitsune ending for Mila.
The full version is already available on the Discord for all Tier 2+ patrons, and it will also be posted on Patreon later this week.
https://www.patreon.com/MKRUdesign
Lastly, I have some unexpected news that may affect development somewhat. I’ve been given the opportunity to travel to Spain and Italy with some relatives! I wasn’t expecting to be using my passport again so soon after my Japan trip in October, but when an opportunity like this comes, it’s hard to pass up. I’ll be away from April 11th to the 25th.
That said, unlike my last trip, I do plan to continue working on Crimson Veil during my downtime while abroad. I don’t want production to come to a full stop because of this, though there may still be some delays as I balance travel and development. I’ll share more details as the trip gets closer, but I’m both excited and a bit nervous about it.
Thank you all for your patience and continued support.
That’s all for this week—until next time!
Source
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