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Steam News5 May 20262mo ago

Patch 1.1.3

Patch 1.1.3 Thank you to everyone playing currently for supporting my game! Patch 1.1.3 contains a lot of balancing changes towards the Summoner class who was way too weak.

Full notes

Full Crimson Night update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition8 changes1 removal
  • Balance
  • Fixes
  • Server
removedSoul Cycle Passive: REMOVED the max health reduction.
addedSoul Cycle Passive: NEW, when passive reaches max stacks, the next damaging summon ability will deal 50% more damage.
changedSummon Knight: NERFED the base damage from 120% to 110%
changedSummon Knight: BUFFED the health cost to be reduced from 15% max hp to 10% max hp
changedSummon Minotaur: BUFFED the base damage from 67% to 95%
changedSummon Minotaur: BUFFED the chance to fear from 75% to 90%
Summon Knight: NERFED the base damage120%110%Summon Knight: NERFED the base damage decreased, nerfSummon Minotaur: BUFFED the base damage67%95%Summon Minotaur: BUFFED the base damage increased, buffSummon Minotaur: BUFFED the chance to fear75%90%Summon Minotaur: BUFFED the chance to fear increased, buffBUFFED the chance to apply restoration on allies80%90%BUFFED the chance to apply restoration on allies increased, buff

Crimson Night changes

removedSoul Cycle Passive: REMOVED the max health reduction.
addedSoul Cycle Passive: NEW, when passive reaches max stacks, the next damaging summon ability will deal 50% more damage.
changedSummon Knight: NERFED the base damage from 120% to 110%
changedSummon Knight: BUFFED the health cost to be reduced from 15% max hp to 10% max hp
changedSummon Minotaur: BUFFED the base damage from 67% to 95%

Patch 1.1.3

Thank you to everyone playing currently for supporting my game!

Patch 1.1.3 contains a lot of balancing changes towards the Summoner class who was way too weak.

  • Soul Cycle PassiveREMOVED the max health reduction.
  • Soul Cycle PassiveNEW, when passive reaches max stacks, the next damaging summon ability will deal 50% more damage.
  • Summon Knight: NERFED the base damage from 120% to 110%

  • Summon KnightBUFFED the health cost to be reduced from 15% max hp to 10% max hp
  • Spider Swarm: BUFFED the minimal hits from 3 to 4 hits

  • Summon Minotaur: BUFFED the base damage from 67% to 95%

  • Summon Minotaur: BUFFED the chance to fear from 75% to 90%

  • Restoration Rain: BUFFED the chance to apply restoration on allies from 80% to 90%

  • Summon Dragon: BUFFED the base damage from 50% to 60%

  • Summon DragonBUFFED the health cost to be reduced from 60% max hp to 50% max hp
  • FIXED Summoner resurrect animation looping causing it to behave strangely at the end of the animation

If you have any questions or feedback about the game, please feel welcome to join the discord!

Discord Server:

https://discord.gg/D3meqnq5RE

Source

Steam News / 5 May 2026

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