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Steam News12 July 20261mo ago

Big Update: 1.4.0

Patch 1.4.0 Hey everyone, thank you for supporting my game! This patch was meant to be a small one but eventually I got quite some inspiration and ideas so I went ahead and made sure it is a big one ːlunar2019piginablan

Full notes

Full Crimson Night update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Balance
  • Gameplay
addedNEW: - The Tinkerer class! (Cost: 75 Moondust) - 8 NEW CONSUMABLES (spread across all rarities) - Berserker Passive: Added new extra passive increasing your damage dealt by 0.5% for each % missing health.
addedOVERHAULED: - Increased the power of Taunting to make its effect seem more reliable. Brawler : (Quite a lot has changed and I've tried giving the Brawler more of it's own identity) - Renamed passive from " Natural " to " Dragon Spirit " - Added new Particle which shows when " Dragon Spirit " is triggered - Removed Turtle Up skill and added a new skill called " Dragon Cannon " - Renamed Head Ringer to " Dragon Tail "
changedBALANCING: Pirate: - Buffed the plunder passive to trigger from 25% chance to 50% - Buffed the Basic Attack to have higher chance to apply the poison (33% > 45%)
changedBerserker: - Buffed healing gained from passive from 25% max hp to 30%
changedBrawler: - Buffed Basic Attack to have its counter chance increased from 25% to 50% - Buffed Electric Combo to increase the chance to apply shocked from 66% to 75% - Buffed Spinning Kick to increase the chance to apply shocked from 50% to 75% - Buffed Duel to gain more turns of evasion, from 1 turn to 2 turns. - Buffed Dragons Flight to deal more damage, from 400% to 500%
- Buffed Basic Attack to have its counter chance25%50%- Buffed Basic Attack to have its counter chance increased, buff- Buffed Dragons Flight to deal more damage,400%500%- Buffed Dragons Flight to deal more damage, increased, buff

Crimson Night changes

addedNEW: - The Tinkerer class! (Cost: 75 Moondust) - 8 NEW CONSUMABLES (spread across all rarities) - Berserker Passive: Added new extra passive increasing your damage dealt by 0.5% for each % missing health.
addedOVERHAULED: - Increased the power of Taunting to make its effect seem more reliable. Brawler : (Quite a lot has changed and I've tried giving the Brawler more of it's own identity) - Renamed passive from " Natural " to " Dragon Spirit " - Added new Particle which shows when " Dragon Spirit " is triggered - Removed Turtle Up skill and added a new skill called " Dragon Cannon " - Renamed Head Ringer to " Dragon Tail "
changedBALANCING: Pirate: - Buffed the plunder passive to trigger from 25% chance to 50% - Buffed the Basic Attack to have higher chance to apply the poison (33% > 45%)
changedBerserker: - Buffed healing gained from passive from 25% max hp to 30%
changedBrawler: - Buffed Basic Attack to have its counter chance increased from 25% to 50% - Buffed Electric Combo to increase the chance to apply shocked from 66% to 75% - Buffed Spinning Kick to increase the chance to apply shocked from 50% to 75% - Buffed Duel to gain more turns of evasion, from 1 turn to 2 turns. - Buffed Dragons Flight to deal more damage, from 400% to 500%

Patch 1.4.0 Hey everyone, thank you for supporting my game! This patch was meant to be a small one but eventually I got quite some inspiration and ideas so I went ahead and made sure it is a big one ːlunar2019piginablanketː.

NEW: - The Tinkerer class! (Cost: 75 Moondust) - 8 NEW CONSUMABLES (spread across all rarities) - Berserker Passive: Added new extra passive increasing your damage dealt by 0.5% for each % missing health.

OVERHAULED

- Increased the power of Taunting to make its effect seem more reliable.

Brawler

(Quite a lot has changed and I've tried giving the Brawler more of it's own identity) - Renamed passive from " Natural " to " Dragon Spirit " - Added new Particle which shows when " Dragon Spirit " is triggered - Removed Turtle Up skill and added a new skill called " Dragon Cannon " - Renamed Head Ringer to " Dragon Tail "

BALANCING: Pirate: - Buffed the plunder passive to trigger from 25% chance to 50% - Buffed the Basic Attack to have higher chance to apply the poison (33% > 45%)

Ranger: - Buffed the energy requirement for Secret Vault from 6 to 5

Rogue: - Nerfed Phantoms Grace to apply less turns/stacks of evasion, from 4 turns to 3.

Berserker: - Buffed healing gained from passive from 25% max hp to 30%

Brawler: - Buffed Basic Attack to have its counter chance increased from 25% to 50% - Buffed Electric Combo to increase the chance to apply shocked from 66% to 75% - Buffed Spinning Kick to increase the chance to apply shocked from 50% to 75% - Buffed Duel to gain more turns of evasion, from 1 turn to 2 turns. - Buffed Dragons Flight to deal more damage, from 400% to 500%

Tinkerer Preview:

Source

Steam News / 12 July 2026

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