Full notes
Full CreepWars TD update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone,
What changed
1 fix2 additions0 changes0 removals
- UI and audio
- Balance
- Gameplay
addedUpdate 0.1.0 includes: - Bonus Level for Human Campaign - Redesign of the main level menus (funmaps and campaign) - New HUD - Minimap
fixedFixed a bug where units get stuck in Lvl 3 - Fixed a bug where footman deals damage before animation
addedI hope you like the new version. Thanks for playing
CreepWars TD changes
addedUpdate 0.1.0 includes: - Bonus Level for Human Campaign - Redesign of the main level menus (funmaps and campaign) - New HUD - Minimap
fixedFixed a bug where units get stuck in Lvl 3 - Fixed a bug where footman deals damage before animation
addedI hope you like the new version. Thanks for playing
I have implemented most of the mentioned changes from the last two devlogs.
Update 0.1.0 includes:
- Bonus Level for Human Campaign
- Redesign of the main level menus
(funmaps and campaign) - New HUD - Minimap
Bugfixes
Fixed a bug where units get stuck in Lvl 3 - Fixed a bug where footman deals damage before animation
I hope you like the new version. Thanks for playing
Source
Changelog.gg summarizes and formats this update. How we read updates.
