HomeGamesUpdatesPricingMethodology
Steam News28 October 20241y ago

Wrapping Update

Newly Added Maker Tiles: Player Upgrades: Air Tank - Basic upgrade that enables breathing underwater without a KO countdown timer. X-Ray Goggles - Upgrade that uncovers all Ghost Block and Ghost Wall tiles.

Full notes

Full Creator's Asteroid update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

45 fixes14 additions31 changes5 removals
  • Balance
  • Gameplay
  • Maps
  • UI and audio
  • Workshop
  • Fixes
changedNewly Added Maker Tiles:Air Tank - Basic upgrade that enables breathing underwater without a KO countdown timer.
changedNewly Added Maker Tiles:X-Ray Goggles - Upgrade that uncovers all Ghost Block and Ghost Wall tiles.
changedNewly Added Maker Tiles:Magnifier Goggles - Upgrade that uncovers all Secret Block tiles.
changedNewly Added Maker Tiles:Polar-Shift Boots - Upgrade that toggles the world polarity without a Polarity Switch.
changedNewly Added Maker Tiles:Slashing Wave - Upgrade that fires short-range wall-piercing wave projectiles.
changedNewly Added Maker Tiles:Super Grapple - Upgrade that increases the speed and reach of Honey Grapple shots.
Rapto boss's contact-damage output3040Rapto boss's contact-damage output increased, buff

Newly Added Maker Tiles:

Player Upgrades:

  • Air Tank - Basic upgrade that enables breathing underwater without a KO countdown timer.

  • X-Ray Goggles - Upgrade that uncovers all Ghost Block and Ghost Wall tiles.

  • Magnifier Goggles - Upgrade that uncovers all Secret Block tiles.

  • Polar-Shift Boots - Upgrade that toggles the world polarity without a Polarity Switch.

  • Slashing Wave - Upgrade that fires short-range wall-piercing wave projectiles.

  • Super Grapple - Upgrade that increases the speed and reach of Honey Grapple shots.

  • Boss Compass - Upgrade that locates undefeated Bosses on the Pause Map.

Additional Tiles:

  • Fire Pit - Gradually recovers health while standing in front of this spot.

  • Air Pocket - Instantly recovers air underwater while standing in front of this spot.

  • Secret Block - Block that appears as a standard Solid Block but behaves like a Respawning Block.

  • Auto Elevating Blocks (2) - Blocks that move up and down, automatically changing directions.

  • Oscillating Blocks (4) - Variations of Elevating Blocks that travel horizontally.

  • Delayed Crumble Blocks (2) - Variations of Crumble Blocks that break after a short delay.

  • Topper Generators (5) - Puts decorative stones, clay, sand, flowers, or vines on standard block tiles.

  • Leveled Boss (10) - Bosses with increased health and increased contact-damage output.

  • Flipped Bosses (12) - Bosses that initialize facing the opposite direction.

  • Air Tank Ability Disabler - Generator that sets Air Tank as unavailable at the start by default.

Fixes and Improvements:

New Features:

  • Starting Items in Maker Mode are now split into World and Room lists.

  • Clicking on a tile during gameplay now displays a popup with information about that tile.

  • Added a Tile Search button in Maker Mode that shows room coordinates of the currently held tile.

  • Added options in Maker Mode to copy and move existing rooms to different grid coordinates.

  • Added a Display Option to toggle symbols on color-based tiles to assist with color differentiation.

  • Added option to share Steam Workshop worlds with "Friends Only" visibility.

  • Added a bonus Training Stage 16 covering this update's new Tiles (Player Mode > Field Training).

  • Added an external tool to generate full-world images (Assets/StreamingAssets/world-snaps).

Text Changes:

  • Renamed standard Crumbling Blocks to Instant Crumble Blocks.

  • Renamed Sweatband to Cooling Sweatband for consistency with Bodysuit counterparts.

  • Renamed Earmuffs to Heating Earmuffs for consistency with Bodysuit counterparts.

  • Updated Boss descriptions to account for the new variations.

  • Updated Drago description to include damage information for its projectiles.

  • Updated the Hyperfocus upgrade description to better match the format of other upgrades.

  • Updated the Checkpoint description to clarify that an upgrade is needed to teleport.

  • Updated the Slashing Claw upgrade description to mention its ability to reach through narrow walls.

  • Updated Elevating Block, Ghost Block, Spike Wall, and Super-Dash Boots descriptions for clarity.

  • Fixed typos in the Frog enemy and Proximity Warp upgrade descriptions.

  • Fixed the Cave tile category name and description in Maker Mode.

  • In Display Settings, clarified that Tile Toppers are disabled when Block-Merging is disabled.

  • On Pause Options menu, updated "Return to" text for Title, Game, and Maker accordingly.

Additional Sprite Adjustments:

  • Updated Elevating Block sprites to improve visibility of directional arrows.

  • Updated Proximity Warp and Point Warp sprites to improve visibility.

  • Half-blocks and half-ramps now support partial block-merging among themselves.

Additional Gameplay Adjustments:

  • Added an air meter for KO countdown when underwater without the Air Tank basic ability.

  • Jumping during Uppercut Glove or Divekick Boots ability effects now interrupt those effects.

  • Increased hitbox of all Box and Grapple Box tiles to better match size of Solid Block tiles.

  • Increased Rapto boss's contact-damage output from 30 to 40.

  • Plesio and Ptero bosses now move forward when spawning, instead of immediately turning around.

  • Randomized whether Plesio initially moves upward or downward after spawning if underwater.

  • Removed all Box, Grapple Box, and Elevating Block tiles from displaying on room maps.

  • Any Pickaxe indicators on Caves now immediately disable after collecting a Cave Pickaxe upgrade.

  • Added keyboard and gamepad shortcuts to access each Pause menu tab.

  • The gamepad Start button now opens the Options Pause menu (instead of the last-opened tab).

Additional Maker Mode Adjustments:

  • Added hovering information text to all buttons in the Maker UI.

  • Updated formatting for the Starting Items menu and the map preview window.

  • Updated formatting for the room coordinates display and the buttons across the right-side UI.

  • Updated gamepad positioning to center on the room screen instead of the cursor position.

  • Improved ability to switch between gamepad and mouse controls for maker tile placement.

  • Separated the stacked Boss tile selection into Rapto, Ptero, Stego, and Plesio selections.

  • Adjusted Tile Variation menu for Elevating Blocks to accommodate the new variations.

  • Adjusted number of tiles per row in filtered tile selections.

  • Background Generators no longer activate in Maker Mode, for better visibility and consistency.

Additional UI Adjustments:

  • Reformatted the Display Settings pause sub-menu to group the checkboxes by category.

  • The Options Pause menu now displays the current gameplay stats during Play or Playtest modes.

  • Added Pause menu transition effects when cycling between Options, Map, and Loadout menus.

  • Added scroll shortcuts for Player Mode checkboxes on title screen (-/+ keyboard, LT/RT gamepad).

  • Added a notebook paper effect and border to the Pause Loadout upgrade selection.

  • Updated Pause screen background color.

  • Updated screen-wipe effect edges.

  • Tweaked the order of Climb, Claw, Sidestep, and Vision upgrades in the Play HUD.

  • Sneak Boots now list a Sidestep upgrade as a prerequisite in the play HUD and loadout menu.

Additional Assorted Adjustments:

  • The Player Name can no longer be modified during gameplay (Pause Options > Display Settings).

  • Maker Mode now generates screenshots of each room under 'UserFiles/makermaps/room-snaps'.

Bug Fixes: "Fixed a bug where..."

  • ...the in-game timer in Maker Playtest mode would reset to zero after a KO.

  • ...the in-game timer in Maker Playtest mode did not always begin at zero.

  • ...enemies and other physics-based tiles could misbehave after unpausing.

  • ...Hyperfocus could remain active while Sidestepping or after Slashing.

  • ...the hovering info box would sometimes not display correctly when using a gamepad.

  • ...the Maker Mode map preview did not update after deleting a room.

  • ...the outline effect did not squash along with Player and Drago sprites when landing.

  • ...falling into some rooms created a splash effect without water.

  • ...KO's under certain conditions in Playtest mode would remove Starting Items upgrades.

  • ...the Pause menu could be toggled while a Popup Box is active.

  • ...the Pause menu could display an incorrect screen when paused during certain transitions.

  • ...wraparound tile selection in Maker Mode would not work when using a gamepad.

  • ...the Hyperfocus upgrade was represented with an incorrect color on the map.

  • ...the placeholder image on the Pause Loadout menu would linger as a white box when turned off.

  • ...the Title Screen background tile effects misbehaved at lower screen resolutions.

Hotfix Update Patches: Additional fixes released in Patch 0.21.02 on November 7, 2024:

  • Fixed a bug where Rooms containing "one per World" tiles could be copied.

  • Fixed a bug where Room Wall sprites appeared as Ghost Wall sprites in some menus.

  • Ghost Wall tile's Maker Mode description now specifies that it can replace Room Wall tiles.

  • Renamed Free Warp to Free Point Warp.

Additional fixes released in Patch 0.21.04 on February 11, 2025:

  • Fixed a bug where a World would not copy/rename if its name also appeared in the file path.

  • Fixed a bug where a World could be named/renamed without using any alphanumeric characters.

  • Fixed a bug where some Boss variations were not properly tracking in Boss-related stats.

Source

Steam News / 28 October 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.