Full notes
Full Creator's Asteroid update
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What changed
- Balance
- Gameplay
- Maps
- UI and audio
- Workshop
- Fixes
Newly Added Maker Tiles:
Player Upgrades:
Air Tank - Basic upgrade that enables breathing underwater without a KO countdown timer.
X-Ray Goggles - Upgrade that uncovers all Ghost Block and Ghost Wall tiles.
Magnifier Goggles - Upgrade that uncovers all Secret Block tiles.
Polar-Shift Boots - Upgrade that toggles the world polarity without a Polarity Switch.
Slashing Wave - Upgrade that fires short-range wall-piercing wave projectiles.
Super Grapple - Upgrade that increases the speed and reach of Honey Grapple shots.
Boss Compass - Upgrade that locates undefeated Bosses on the Pause Map.
Additional Tiles:
Fire Pit - Gradually recovers health while standing in front of this spot.
Air Pocket - Instantly recovers air underwater while standing in front of this spot.
Secret Block - Block that appears as a standard Solid Block but behaves like a Respawning Block.
Auto Elevating Blocks (2) - Blocks that move up and down, automatically changing directions.
Oscillating Blocks (4) - Variations of Elevating Blocks that travel horizontally.
Delayed Crumble Blocks (2) - Variations of Crumble Blocks that break after a short delay.
Topper Generators (5) - Puts decorative stones, clay, sand, flowers, or vines on standard block tiles.
Leveled Boss (10) - Bosses with increased health and increased contact-damage output.
Flipped Bosses (12) - Bosses that initialize facing the opposite direction.
Air Tank Ability Disabler - Generator that sets Air Tank as unavailable at the start by default.
Fixes and Improvements:
New Features:
Starting Items in Maker Mode are now split into World and Room lists.
Clicking on a tile during gameplay now displays a popup with information about that tile.
Added a Tile Search button in Maker Mode that shows room coordinates of the currently held tile.
Added options in Maker Mode to copy and move existing rooms to different grid coordinates.
Added a Display Option to toggle symbols on color-based tiles to assist with color differentiation.
Added option to share Steam Workshop worlds with "Friends Only" visibility.
Added a bonus Training Stage 16 covering this update's new Tiles (Player Mode > Field Training).
Added an external tool to generate full-world images (Assets/StreamingAssets/world-snaps).
Text Changes:
Renamed standard Crumbling Blocks to Instant Crumble Blocks.
Renamed Sweatband to Cooling Sweatband for consistency with Bodysuit counterparts.
Renamed Earmuffs to Heating Earmuffs for consistency with Bodysuit counterparts.
Updated Boss descriptions to account for the new variations.
Updated Drago description to include damage information for its projectiles.
Updated the Hyperfocus upgrade description to better match the format of other upgrades.
Updated the Checkpoint description to clarify that an upgrade is needed to teleport.
Updated the Slashing Claw upgrade description to mention its ability to reach through narrow walls.
Updated Elevating Block, Ghost Block, Spike Wall, and Super-Dash Boots descriptions for clarity.
Fixed typos in the Frog enemy and Proximity Warp upgrade descriptions.
Fixed the Cave tile category name and description in Maker Mode.
In Display Settings, clarified that Tile Toppers are disabled when Block-Merging is disabled.
On Pause Options menu, updated "Return to" text for Title, Game, and Maker accordingly.
Additional Sprite Adjustments:
Updated Elevating Block sprites to improve visibility of directional arrows.
Updated Proximity Warp and Point Warp sprites to improve visibility.
Half-blocks and half-ramps now support partial block-merging among themselves.
Additional Gameplay Adjustments:
Added an air meter for KO countdown when underwater without the Air Tank basic ability.
Jumping during Uppercut Glove or Divekick Boots ability effects now interrupt those effects.
Increased hitbox of all Box and Grapple Box tiles to better match size of Solid Block tiles.
Increased Rapto boss's contact-damage output from 30 to 40.
Plesio and Ptero bosses now move forward when spawning, instead of immediately turning around.
Randomized whether Plesio initially moves upward or downward after spawning if underwater.
Removed all Box, Grapple Box, and Elevating Block tiles from displaying on room maps.
Any Pickaxe indicators on Caves now immediately disable after collecting a Cave Pickaxe upgrade.
Added keyboard and gamepad shortcuts to access each Pause menu tab.
The gamepad Start button now opens the Options Pause menu (instead of the last-opened tab).
Additional Maker Mode Adjustments:
Added hovering information text to all buttons in the Maker UI.
Updated formatting for the Starting Items menu and the map preview window.
Updated formatting for the room coordinates display and the buttons across the right-side UI.
Updated gamepad positioning to center on the room screen instead of the cursor position.
Improved ability to switch between gamepad and mouse controls for maker tile placement.
Separated the stacked Boss tile selection into Rapto, Ptero, Stego, and Plesio selections.
Adjusted Tile Variation menu for Elevating Blocks to accommodate the new variations.
Adjusted number of tiles per row in filtered tile selections.
Background Generators no longer activate in Maker Mode, for better visibility and consistency.
Additional UI Adjustments:
Reformatted the Display Settings pause sub-menu to group the checkboxes by category.
The Options Pause menu now displays the current gameplay stats during Play or Playtest modes.
Added Pause menu transition effects when cycling between Options, Map, and Loadout menus.
Added scroll shortcuts for Player Mode checkboxes on title screen (-/+ keyboard, LT/RT gamepad).
Added a notebook paper effect and border to the Pause Loadout upgrade selection.
Updated Pause screen background color.
Updated screen-wipe effect edges.
Tweaked the order of Climb, Claw, Sidestep, and Vision upgrades in the Play HUD.
Sneak Boots now list a Sidestep upgrade as a prerequisite in the play HUD and loadout menu.
Additional Assorted Adjustments:
The Player Name can no longer be modified during gameplay (Pause Options > Display Settings).
Maker Mode now generates screenshots of each room under 'UserFiles/makermaps/room-snaps'.
Bug Fixes: "Fixed a bug where..."
...the in-game timer in Maker Playtest mode would reset to zero after a KO.
...the in-game timer in Maker Playtest mode did not always begin at zero.
...enemies and other physics-based tiles could misbehave after unpausing.
...Hyperfocus could remain active while Sidestepping or after Slashing.
...the hovering info box would sometimes not display correctly when using a gamepad.
...the Maker Mode map preview did not update after deleting a room.
...the outline effect did not squash along with Player and Drago sprites when landing.
...falling into some rooms created a splash effect without water.
...KO's under certain conditions in Playtest mode would remove Starting Items upgrades.
...the Pause menu could be toggled while a Popup Box is active.
...the Pause menu could display an incorrect screen when paused during certain transitions.
...wraparound tile selection in Maker Mode would not work when using a gamepad.
...the Hyperfocus upgrade was represented with an incorrect color on the map.
...the placeholder image on the Pause Loadout menu would linger as a white box when turned off.
...the Title Screen background tile effects misbehaved at lower screen resolutions.
Hotfix Update Patches: Additional fixes released in Patch 0.21.02 on November 7, 2024:
Fixed a bug where Rooms containing "one per World" tiles could be copied.
Fixed a bug where Room Wall sprites appeared as Ghost Wall sprites in some menus.
Ghost Wall tile's Maker Mode description now specifies that it can replace Room Wall tiles.
Renamed Free Warp to Free Point Warp.
Additional fixes released in Patch 0.21.04 on February 11, 2025:
Fixed a bug where a World would not copy/rename if its name also appeared in the file path.
Fixed a bug where a World could be named/renamed without using any alphanumeric characters.
Fixed a bug where some Boss variations were not properly tracking in Boss-related stats.
Source
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