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- Crawlyard
Crawling with developers đź”´ Side B
Hey again! We welcome all to a Next Fest stream where the Pigeon Eye studio members will present an updated demo and will try to pass the unsurmountable game tutorial. And we hope the next stream will go smoothly (not l…
Announcement1 changeGameplay - Crawlyard
Crawlyard Crawling with developers đź”´ Side A
Hey! We welcome all to a Next Fest stream where the game's team will present an updated demo. So, jump in, say Hi and let's crawl together!
Announcement1 changeGameplay - Crawlyard
More focused battle encounters - Devlog #7
How could this broken shell of a man, barely able to carry the weight of his own sword, be the Burning Terror which drove me to hide here? He seemed to have Demons of his own, that he struggled to contain... and he was…
Store6 changesFixPerformance - Crawlyard
Devlog #6 - Going fully Isometric
Today I received the following message "I came across your game on Twitter and it looks VERY different from what I played in the previous build. Did you do a massive overhaul?" So people are starting to notice the chang…
Store4 changesGameplay - Crawlyard
Devlog #5 - Sinister Laboratory
This morning, when I was out on the porch, I saw clouds forming these ominous words: "Write a devlog, or else…" Oh my, this seems to be a sign, and who am I to oppose the higher power? Fleshing out the game We are curre…
Announcement4 changesPerformanceMaps - Crawlyard
Watch Crawlyard team stream the game development
Drop into the stream to say Hi to Vovun, the gameplay designer and Daria, the narrative designer. They will stream Crawlyard development process, show the updates coming to the game's demo including new visual look and…
Store3 changesGameplay - Crawlyard
Crawlyard participates in Women's Day Steam Event
Crawlyard dev team is thrilled to participate in Women's Day Steam Event! Women-led studios are behind some of the most creative, popular & unique games on Steam. With over 200 games made by women-led studios, this Even…
Event3 changesGameplay - Crawlyard
Something to perk you up
Yo everyone, it’s time to share another big change we work on right now for the game. Enter the PERKS. Capital letters only for the bigger impression. So what is a perk in Crawlyard? Well, I assume you all know what the…
Patch notes2 changesBalance - Crawlyard
Big changes vol. 1: Performances
Hey guys, it’s time to share the big changes we are working on right now for the game. Without further interruption, let me tell you about our Performances. What? Performances will replace the rooms and affectors system…
Patch notes7 changesPerformanceMaps - Crawlyard
Crawlyard DevBlog #4
Hey guys, long time no see! Sorry for the long delay between posts, these months were pretty challenging for the development and we had no time to spare. That only means that the game’s becoming even better than it was.…
Patch notes7 changesGameplayBalance - Crawlyard
Speeding up the Deckbuilding genre
Indie-developer and game designer (infamous Mr. Vovun himself) shows the current state of the game, talks about planned features, why the genre needs a twist, shows his cats and tabletop games, and chats with viewers of…
Announcement - Crawlyard
Changelog v.0.0.10
Crawlyard Changelog version: 0.0.10 First noticeable build update! Thank you for your feedback on the game's performance as well as your overall impressions and suggestions. We'll be starting with critical errors, of co…
Patch notes8 changesFixPerformance - Crawlyard
Crawlyard Demo is out!
Welcome to Crawlyard Devlogs! Steam Next Fest is upon us, and this time we have a bit more to show you than screenshots and gifs and sketches. The story prologue is here, and you can download it for free to check out a…
Patch notes3 changesPerformanceServer - Crawlyard
Crawlyard DevBlog #3
Welcome to Crawlyard Devlogs! We've been busy preparing for Gamescom, polishing the demo, upgrading the graphics, and implementing new systems. The game evolved immensely since we've last got in contact with the communi…
Patch notes3 changesUI/audioBalance - Crawlyard
Crawlyard DevBlog #2
Welcome to Crawlyard Devlogs! These weeks have been extremely busy for us, but we managed to make plenty of powerful changes, introduce new concepts to the gameplay, work on UI and story (enough to dedicate an entire up…
Event4 changesFixUI/audio - Crawlyard
Crawlyard DevBlog #1
Welcome to Crawlyard Devlogs! We are steadily working on the game every single day, and we feel like sharing our creative process might prove to be interesting to our players and fellow developers alike. So, aside from…
Store2 changesUI/audio




