Full notes
Full Crashers of Aetheria update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Crashers of Aetheria changes
General Notes
Added new arena for the Mech region
Added new VFX to help users know when their crasher is poisoned
Added new VFX to help users know when their crasher has been marked for death by plague
Added new ability called Spark which disables crashers for 1 turn when they are hit
Fixes
Hovering over a unit that dies was causing the hovering information to stay on screen
End game UI for win/lost particles were not working after Unity update way back when
Collision sparks VFX was not working for player 2 and respecting the vertical y position flip
Shockwave ability now properly takes out Magic Barrier instead of bypassing and damaging the unit
UI: Carousel image for Discord is no longer blurry
- UIAdjusted the scaling of UI elements in game to better scale and not overlap the playing field
Balance Changes
- Sword ArmsNew ability Spark
- Warlordnew ability Absorb
- The Revenantnew abilities Barrier & Spark
Ririka: Ether cost 5 -> 4
Source
Changelog.gg summarizes and formats this update. How we read updates.
