HomeGamesUpdatesPricingMethodology
Steam News9 March 20251y ago

Patch 10.1 - Server Fixes

General No new client update just yet, instead this post is mostly to cover a few of the server side issues that have been deployed that have been affecting gameplay.

In this update2

Full notes

Full Crashers of Aetheria update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition1 change5 removals
  • Server
  • Gameplay
  • Balance
addedGeneralNo new client update just yet, instead this post is mostly to cover a few of the server side issues that have been deployed that have been affecting gameplay.
changedGameplay ChangesDisguised units will now maintain their attributes applied to them. Attributes include: Poison, Plague, and Slow
fixedFixesAttribute text during hover over state should now be the correct size as ability text
removedFixesCrashers with 0 attack no longer can take out magic barrier
removedFixesBrawler unit should no longer be gaining extra health with eliminating another crasher
removedFixesCrashers with 0 attack no longer can take out the modifier wall in the middle

Crashers of Aetheria changes

addedNo new client update just yet, instead this post is mostly to cover a few of the server side issues that have been deployed that have been affecting gameplay.
changedDisguised units will now maintain their attributes applied to them. Attributes include: Poison, Plague, and Slow
fixedAttribute text during hover over state should now be the correct size as ability text
removedCrashers with 0 attack no longer can take out magic barrier
removedBrawler unit should no longer be gaining extra health with eliminating another crasher

General

No new client update just yet, instead this post is mostly to cover a few of the server side issues that have been deployed that have been affecting gameplay.

Gameplay Changes

  • Disguised units will now maintain their attributes applied to them. Attributes include: Poison, Plague, and Slow

Fixes

  • Attribute text during hover over state should now be the correct size as ability text

  • Crashers with 0 attack no longer can take out magic barrier

  • Brawler unit should no longer be gaining extra health with eliminating another crasher

  • Crashers with 0 attack no longer can take out the modifier wall in the middle

  • Disguised units with more than 1 hp and hit by holy smite will no longer go back to full health when being revealed

  • Disguised units revealed/shot within range of an ox totem will maintain their buffer for the turn

  • Holy smite no longer reveals disguised units hit and survived

If you have read this far, make sure to join the discord! Steam post image

Source

Steam News / 9 March 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.