Full notes
Full Crashers of Aetheria update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Store
General Notes
Added a basic level AI to the game for players wanting to play but no one was online
Adjusted the shooting UI to be a bit more clear
Fixes
Fixed: Crasher count gets out of sync causing placement issues
Fixed: Quickguard was not working causing the unit being quickguard to take the damage
Fixed: Placing a unit on top of an enemy causes them to take damage
Fixed: Can no longer power drain a unit already at 1hp
- FixedAdded logic to detect a ghost game, will end the lobby and place the user back into the main menu
Fixed: Purchasing items in the store was causues the game to freeze and stay locked at the spinner
Fixed: Tooltips being too large and going off screen
Source
Changelog.gg summarizes and formats this update. How we read updates.
