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Steam News5 July 20241y ago

Patch 0.3

General Notes Added a basic level AI to the game for players wanting to play but no one was online Adjusted the shooting UI to be a bit more clear Fixes Fixed: Crasher count gets out of sync causing placement issues Fix

Full notes

Full Crashers of Aetheria update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes1 addition1 change0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
  • Store
addedGeneral NotesAdded a basic level AI to the game for players wanting to play but no one was online
changedGeneral NotesAdjusted the shooting UI to be a bit more clear
fixedFixesFixed: Crasher count gets out of sync causing placement issues
fixedFixesFixed: Quickguard was not working causing the unit being quickguard to take the damage
fixedFixesFixed: Placing a unit on top of an enemy causes them to take damage
fixedFixesFixed: Can no longer power drain a unit already at 1hp

General Notes

  • Added a basic level AI to the game for players wanting to play but no one was online

  • Adjusted the shooting UI to be a bit more clear

Fixes

  • Fixed: Crasher count gets out of sync causing placement issues

  • Fixed: Quickguard was not working causing the unit being quickguard to take the damage

  • Fixed: Placing a unit on top of an enemy causes them to take damage

  • Fixed: Can no longer power drain a unit already at 1hp

  • FixedAdded logic to detect a ghost game, will end the lobby and place the user back into the main menu
  • Fixed: Purchasing items in the store was causues the game to freeze and stay locked at the spinner

  • Fixed: Tooltips being too large and going off screen

Source

Steam News / 5 July 2024

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