Full notes
Full Crash Force® update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Fixes
- Gameplay
- Performance
Bug Fixes:
Fixed an issue where sometimes the lobby counter would reach 0 but the server would not travel to the next map.
Fixed an issue where the skill-trees would not apply until respawned once.
Steam achievements are being awarded when logging in as a workaround until in-game awarding is fixed.
Changes:
Changed the camera location (slightly to the right), for a clearer view and aiming (an option to change between sides or set the camera to the middle is coming on a later patch).
Added 2 more bots (Myotis, Acadica).
Graphics changes:
Introduced a new shader to enhance the Environments' vibrance and general visibility.
Overall artistic fidelity has been enhanced with Sobel Edge detection.
After consideration of user feedback, Saturation and Brightness have been pumped up.
Optimizations:
Reduced the resolution of certain lightmaps to optimize the performance of the texture streamer.
Network optimizations.
Source
Changelog.gg summarizes and formats this update. How we read updates.
