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Steam News29 April 20197y ago

Hotfix #3 (v1.0.4)

Version 1.0.4 is available now with more fixes and additional checkpoints in some of the maps. Checkpoint additions are not meant to make the game easier but to make some parts a bit less of a time-wasters.

Full notes

Full Courier of the Crypts update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes1 addition2 changes0 removals
  • Maps
  • Performance
  • Gameplay
  • Fixes
changedVersion 1.0.4 is available now with more fixes and additional checkpoints in some of the maps. Checkpoint additions are not meant to make the game easier but to make some parts a bit less of a time-wasters.
fixedFixes:Crash in Reservoir map
fixedFixes:Starting with endless light in the Sewers
fixedFixes:In Jail Cells you could move stone blocks over doors and get stuck
fixedFixes:Some doors were without collision after respawning at the checkpoint
fixedFixes:Walking through the pushable stone blocks

Courier of the Crypts changes

changedVersion 1.0.4 is available now with more fixes and additional checkpoints in some of the maps. Checkpoint additions are not meant to make the game easier but to make some parts a bit less of a time-wasters.
fixedCrash in Reservoir map
fixedStarting with endless light in the Sewers
fixedIn Jail Cells you could move stone blocks over doors and get stuck
fixedSome doors were without collision after respawning at the checkpoint

Version 1.0.4 is available now with more fixes and additional checkpoints in some of the maps. Checkpoint additions are not meant to make the game easier but to make some parts a bit less of a time-wasters.

Fixes:

  • Crash in Reservoir map

  • Starting with endless light in the Sewers

  • In Jail Cells you could move stone blocks over doors and get stuck

  • Some doors were without collision after respawning at the checkpoint

  • Walking through the pushable stone blocks

  • Music stops playing sometimes

  • Switching weapons with number keys in The Path You Take

  • Some visual glitches on objects after respawning at the checkpoint

  • Arrow & Fireball traps fire timing may be disrupted after respawning at the checkpoint

  • Graveyard of Patrons - missing/black parts of map

  • Various collisions fixed through the maps

  • Some grammar mistakes corrected

  • Hurting the

    Foul Tree mini-boss

    from behind doesn't work

Updates:

  • Checkpoints added to the following maps:

    Myth the Spiders, Reservoir, The Mines

  • In the Jail Cells, after picking up the bones, doors will open now over specific amount of time now.

  • Minor map adjustments

More issues are known at this point but I'm doing fixes by priorities. :chopyouup: I have found a bug, where can I report it? Here:chopyouup: Is there a list of known issues? Yep, here it is! Thank you for all the reports, keep them coming! :oheart:

Source

Steam News / 29 April 2019

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