Full notes
Full Courier of the Crypts update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Maps
Courier of the Crypts changes
New day, new fixes! I hope those issues weren't troubling you on your adventures though.
Fixes:
Game crash that may occur randomly
Getting stuck in Lost Caverns if you used cauldron twice in a row
Achievement Raised In Darkness awarded without doing the goal
Sound glitch with Cultists
Last boss fight starting at the last phase (now it's harder)
Dark Haven and Graveyard of Patrons map displaying wrong number of secret places
Updates:
Secret endings in maps are now handled as secret places
Additional checkpoint in Sewers
More issues are known at this point but I'm doing fixes by priorities. :chopyouup: I have found a bug, where can I report it? Here:chopyouup: Is there a list of known issues? Yep, here it is! Thank you for all the reports, keep them coming! :oheart:
Source
Changelog.gg summarizes and formats this update. How we read updates.
