Full notes
Full Courier of the Crypts update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Maps
- Events
Courier of the Crypts changes
Version 1.0.5 is available with more fixes, some updates and new achievement for getting 100% complete rate on the game.
Fixes:
Possible crash when skeletons were firing at you
Transition between rooms disabled after checkpoint respawn
Collisions not working properly after checkpoint respawn
Various collision & art glitches
Arrow trap not disabled anymore after checkpoint respawn
Torch animation issue when pushing blocks
Some rotating skulls in Cathedral stuck after checkpoint respawn
When you finished the game with 100% complete rate it still displayed 98%
Sinking platforms stay underwater after checkpoint respawn
Updates:
Checkpoint added to the Myth the Spiders
In Reservoir fight, stone skulls fire 0.25s slower now
Warning added before restarting the map from the game menu
New achievement for getting 100% complete rate on your profile. Are you up to the challenge?
More issues are known at this point but I'm doing fixes by priorities. :chopyouup: I have found a bug, where can I report it? Here:chopyouup: Is there a list of known issues? Yep, here it is! I would like to remind you that leaving a review helps the game tremendously in a sense that it will be shown to other players more often. As a small indie game developer it is hard to reach out to others so all the help is more than appreciated! You can leave a review here. Thank you for all the reports and keep them coming! :oheart:
Source
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