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Steam News22 December 20232y ago

Earlier Access Version: 0.2.4

Hi, This is also a small update: Key binding: now you can bind any combination of key inputs of your controller Minor tweaking of the tutorial to adapt to the key binding change - Air combo.

Full notes

Full Counterclocking update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions6 changes0 removals
  • Gameplay
  • Events
  • UI and audio
changedThe main character’s move set has been extensively overhauled for tighter control, fresher combos, and smoother flow.
addedA brand‑new Tutorial section is now available right inside the Pause Menu so you can review mechanics and advanced tips anytime.
changedEnemies have been reworked across the board—many bosses have been rebuilt or carefully tuned for fairer challenge and clearer attack readability.
addedA new upgrade system debuts with deeper build choices and long‑term progression. (Because of the internal changes, old save files are unfortunately no longer compatible—truly sorry for the inconvenience.)
changedMultiple stages have been redesigned or refined to improve pacing, exploration, and visual clarity.
changedThe UI has been refreshed for cleaner navigation and faster access to key information.

Massive Update – Our Biggest In 6 Months Of Work!

  • After six months of development, this is the largest update yet.

  • The main character’s move set has been extensively overhauled for tighter control, fresher combos, and smoother flow.

  • A brand‑new Tutorial section is now available right inside the Pause Menu so you can review mechanics and advanced tips anytime.

  • Enemies have been reworked across the board—many bosses have been rebuilt or carefully tuned for fairer challenge and clearer attack readability.

  • A new upgrade system debuts with deeper build choices and long‑term progression. (Because of the internal changes, old save files are unfortunately no longer compatible—truly sorry for the inconvenience.)

  • Multiple stages have been redesigned or refined to improve pacing, exploration, and visual clarity.

  • The UI has been refreshed for cleaner navigation and faster access to key information.

  • And there’s much more: balance passes, performance tweaks, animation polish, audio refinements, bug fixes—you name it. Jump in, explore the changes, and please share your feedback. Your impressions now will help shape the next wave of improvements. Enjoy!

P.S. we are seeking for someone that work in 1. sound, both SFX and music, 2. Story writing. Please leave a comment if you are interested

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Source

Steam News / 22 December 2023

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