Full notes
Full Counter Clash update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Bug fixes: - Fixed hero notifications on new missions (you can play Rufus and Kara in Battle mode) - Fixed nighttime overriding the frozen lake event - Changed icemoster roll to prevent weird behaviour - Fixed chariots lagging behind in big armies. - Fixed buildings spawning the right ruins when destroyed in campaign mode - You can target neutral structures correctly again - Corrected objectives in mission 9
Gameplay changes: - Increased the difficulty of missions 9 and 10 - Slightly increased overall aggressiveness of Normal and Easy AI - Troops now get chilled before taking damage from water in mission 10
Visual changes: - Reduced health size of turrets - Ghost Rufus now completely disappears after dying.
Source
Changelog.gg summarizes and formats this update. How we read updates.
