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Steam News28 May 20261mo ago

Couch Planes Playtest 2.1

Hey pilots, First of all, thank you for all the feedback you shared with us during the previous playtests.

Full notes

Full Couch Planes update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey pilots,

What changed

0 fixes3 additions4 changes1 removal
  • Gameplay
  • Store
addedFirst of all, thank you for all the feedback you shared with us during the previous playtests. We’ve been reading it carefully and working on a new round of tweaks based both on your comments and on a few ideas we wanted to try ourselves.
changedUpdated drift behavior
changedUpdated barrel roll behavior
changedUpdated plane collisions with environment to be smoother and less punishing
addedNew and improved camera options
addedDrifting is now available when out of coins

Couch Planes changes

addedFirst of all, thank you for all the feedback you shared with us during the previous playtests. We’ve been reading it carefully and working on a new round of tweaks based both on your comments and on a few ideas we wanted to try ourselves.
changedUpdated drift behavior
changedUpdated barrel roll behavior
changedUpdated plane collisions with environment to be smoother and less punishing
addedNew and improved camera options

First of all, thank you for all the feedback you shared with us during the previous playtests. We’ve been reading it carefully and working on a new round of tweaks based both on your comments and on a few ideas we wanted to try ourselves.

Playtest 2.1 focuses mainly on how Couch Planes feels in the air and in your hands.

Here’s what we’d especially like you to test:

  • Updated drift behavior

  • Updated barrel roll behavior

  • Updated plane collisions with environment to be smoother and less punishing

  • New and improved camera options

  • Separate inputs for drift and barrel roll

  • Drifting is now available when out of coins

  • Gamepad RT / LT for acceleration and braking

  • Light touchdowns no longer interrupting drifting

  • Automatic reset after a takedown to improve orientation

The goal is simple: we want to know if these changes are moving Couch Planes in the right direction before the next bigger playtest.

For this one, we’re inviting returning playtesters who already have access. Since you played previous builds, your feedback is especially useful here — you can tell us not only how the game feels now, but also how it compares to earlier versions.

And to everyone still waiting for access: we’re not ignoring you. We’re keeping this extra test smaller on purpose, so we can check these changes quickly and make the next bigger playtest a better experience for everyone.

After playing, please fill out the survey. It really helps us understand what works, what still needs tuning, and where we should go next.

Playtest window: 29.05, 4 PM CEST → 31.05, Sunday evening

We’re also planning a livestream session, which you’ll be able to watch on our Discord and YouTube.

Join our Discord:

https://discord.gg/KUkBZsV8ma

Watch on YouTube:

View store page

Thanks again for helping us shape Couch Planes.

See you in the air!

Source

Steam News / 28 May 2026

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