Full notes
Full Cosmos update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Gameplay
Cosmos changes
NEW TO COSMOS
Enemies and Cosmic Echos are now shown on a radial indicator when not nearby the player, this helps identify enemies coming from locations
Updated the Sensor Drones Aritfact to fire in bursts, at a higher fire rate and angled to a specific point and not forward
Updated the Co-Pilot augment selection UI screen to fade Augment that are not selected
Updated the Level selection Sub menus in the Level Selection screen
BUGFIXES
Fixed multiple UI screen padding issues between the Options and Collections screen - Fixed an issue with the Artifact "Nanite Blocker" spawning the visuals at an incorrect location
Source
Changelog.gg summarizes and formats this update. How we read updates.
