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Steam News29 August 202510mo ago

Release of Cosmolon V1.0!

Release of the Game! Hello everyone! My name is Se7enZ, and Cosmolon is the first game I have developed and I am really happy about how it has gone so far!

In this update4

Full notes

Full Cosmolon update

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What changed

0 fixes1 addition0 changes1 removal
  • Gameplay
addedRelease of the Game!Now, I am new to most of this stuff (both game dev as well as making updates). I am also figuring out Steamworks (which is used to manage the game and other things) as well.
removedTackling BugsMy plan for fixing bugs is relatively simple. I will look into bugs, as well as wait, until there are a few, and then make a patch (when I figure out how to make a patch XD) to fix them. The reason for the slight delay is so that I can fix a bunch of issues at once, rather than one at a time. An exception to this is if there is obviously a BIG BUG that needs to be removed from the vents of your Space Frigate!

Cosmolon changes

addedNow, I am new to most of this stuff (both game dev as well as making updates). I am also figuring out Steamworks (which is used to manage the game and other things) as well.
removedMy plan for fixing bugs is relatively simple. I will look into bugs, as well as wait, until there are a few, and then make a patch (when I figure out how to make a patch XD) to fix them. The reason for the slight delay is so that I can fix a bunch of issues at once, rather than one at a time. An exception to this is if there is obviously a BIG BUG that needs to be removed from the vents of your Space Frigate!

Release of the Game!

Hello everyone! My name is Se7enZ, and Cosmolon is the first game I have developed and I am really happy about how it has gone so far! The game will be on sale for a few more days, so go check it out!

ALSO! The Game Dev stream went great over on the Se7enZ YT channel, so go check that out if you haven't seen it. Few behind-the-scenes things are there so yeah!

Now, I am new to most of this stuff (both game dev as well as making updates). I am also figuring out Steamworks (which is used to manage the game and other things) as well.

Tackling Bugs

In terms of bugs, there are a few found so far by amazing supporters of the game. For instance, there is a weird graphical issue on the Credits scene for those with really high or odd resolutions. For now, if you play the game consider setting your resolution to 1080p.

Bugs, such as these, should be, if you don't mind, reported with details on the Se7enZ Discord. I am not sure what the "best practices" are with News pages (such as this one) when it comes to posting links, so simply go to any of my Se7enZ videos on YT, and you can find a link to the discord page so you can join the awesome community. This will also allow you to post details about potential bugs.

My plan for fixing bugs is relatively simple. I will look into bugs, as well as wait, until there are a few, and then make a patch (when I figure out how to make a patch XD) to fix them. The reason for the slight delay is so that I can fix a bunch of issues at once, rather than one at a time. An exception to this is if there is obviously a BIG BUG that needs to be removed from the vents of your Space Frigate!

Showing Support

There are a few ways to show support for the game! Sharing the two YT channels, especially the Se7enZ Studio Games channel, would be great. On that specific channel, I want to reach 100 subs there by the end of September!

Reviews of the game are welcome as well here on steam so that will help! And finally, recommending the game to others if you like would be great as well!

Growing Community

Again, thanks to everyone that has inspired me along the way and I hope any newcomers come along with the journey as well! I want to make fun and good games (as well as learn game dev) so I hope to see ya'll around! Much groovy love! - 7z

Source

Steam News / 29 August 2025

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