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Steam News7 April 20215y ago

Patch 1.0.0.10

Added support for left handed controls (swaps controls between left and right hands) - Fixed locked doors that were already open sometimes becoming permanently closed with the key in the lock after saving the game - Fix

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What changed

0 fixes1 addition0 changes0 removals
  • Balance
addedAdded support for left handed controls (swaps controls between left and right hands) - Fixed locked doors that were already open sometimes becoming permanently closed with the key in the lock after saving the game - Fixed Lightning Gun's pump lever sometimes losing the hand interaction - Fixed reaching out behind shoulder causing the direction of walk to reverse in smooth locomotion - Fixed particle effects when using the teleporter with some enemies - Fixed interaction detection for the escape shuttle's lever - Fixed health indicator not refreshing after loading a saved game - Fixed player being able to close doors while enemies were already crossing through them - Fixed creatures sometimes spawning on top of the escape shuttle - Fixed Crawlers being able to jump on to the forcefields covering hull breaches - Fixed grenades causing other explosive items to detonate even through doors - Fixed players falling into infinity if their headset went too out of bounds in the Intro scene - Other minor fixes and improvements
  • Added support for left handed controls (swaps controls between left and right hands) - Fixed locked doors that were already open sometimes becoming permanently closed with the key in the lock after saving the game - Fixed Lightning Gun's pump lever sometimes losing the hand interaction - Fixed reaching out behind shoulder causing the direction of walk to reverse in smooth locomotion - Fixed particle effects when using the teleporter with some enemies - Fixed interaction detection for the escape shuttle's lever - Fixed health indicator not refreshing after loading a saved game - Fixed player being able to close doors while enemies were already crossing through them - Fixed creatures sometimes spawning on top of the escape shuttle - Fixed Crawlers being able to jump on to the forcefields covering hull breaches - Fixed grenades causing other explosive items to detonate even through doors - Fixed players falling into infinity if their headset went too out of bounds in the Intro scene - Other minor fixes and improvements

Source

Steam News / 7 April 2021

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