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Steam News20 April 20215y ago

Patch 1.0.0.12

Railgun: Increased damage multiplier for charged shots, reduced required time and ammo to charge a shot - EMP grenade: Added damage to drones - Teleporter grenade: Increased detection range when thrown at enemies - Enem

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What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedRailgun: Increased damage multiplier for charged shots, reduced required time and ammo to charge a shot - EMP grenade: Added damage to drones - Teleporter grenade: Increased detection range when thrown at enemies - Enemies can now be distracted by loud sounds also when actively chasing the player, as long as they haven't just seen you - Fixed enemies sometimes spawning in invalid positions - Fixed enemies being able to sometimes cross closed doors after a game load - Fixed creatures not always disappearing when killed in a lit room - Fixed drone spotlights remaining active after destruction - Fixed lightning gun's sound getting stuck in a loop - Added tentative fixes for some hard to reproduce issues - Other minor fixes and improvements
  • RailgunIncreased damage multiplier for charged shots, reduced required time and ammo to charge a shot - EMP grenade: Added damage to drones - Teleporter grenade: Increased detection range when thrown at enemies - Enemies can now be distracted by loud sounds also when actively chasing the player, as long as they haven't just seen you - Fixed enemies sometimes spawning in invalid positions - Fixed enemies being able to sometimes cross closed doors after a game load - Fixed creatures not always disappearing when killed in a lit room - Fixed drone spotlights remaining active after destruction - Fixed lightning gun's sound getting stuck in a loop - Added tentative fixes for some hard to reproduce issues - Other minor fixes and improvements

Source

Steam News / 20 April 2021

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