Full notes
Full Corsairs - Battle of the Caribbean update
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What changed
- Fixes
- Gameplay
- Balance
Corsairs - Battle of the Caribbean changes
Ahoy, Corsairs! A new patch has arrived! We've addressed several reported issues, improved AI behavior, and added a couple of new features to make your adventures smoother. Here is the full note:
Bug Fixes
Fixed an issue where the player could not join boarding battles in specific campaign missions
Fixed a bug where a ship wasn't exiting a boarding properly, causing it to become invincible
Fixed boarding battles with a Tier 3 trading ship that would never start
Fixed AI fleets sometimes stopping movement when trying to repair after combat
Fixed AI ships attempting to board an enemy ship being unable to join an ongoing boarding battle initiated by their target, when the target's sails were not destroyed
Fixed AI fleets sometimes being unable to attack an enemy city after finishing an attack on another enemy city
Fixed spy mission softlocks, the mission will now auto-complete when the target faction has no city and not enough ships to spy on
Fixed spanish ships that would spawn even when cities have already been captured in british 1 mission 2
Fixed immobile ships that enter a boarding battle when the player is inside the battle in solo
Fixed corrupted boarding battle when loading a save
Changes
Modified AI behavior so Corsair ships are more careful
Rebalanced the tutorial coffee trade quest so the player doesn't wait too long, as resource production has been slowed down following the previous update
Additions
Opening the Escape Menu in a solo game now freezes the game
Added a version check for multiplayer games
Other
Credits update
We appreciate everyone who has taken the time to share feedback and report bugs. We thank you and we'll see you on the seas! ⚓🌊
Source
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