Full notes
Full Corsairs - Battle of the Caribbean update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
Corsairs - Battle of the Caribbean changes
As promised in our last post, we've been carefully listening to your feedback, and we are bringing to you a new patch completing the correction brought in the "Balancing Patch" already released.
Bug Fixes
Fixed an issue where the player could not join boarding battles in specific campaign missions
Fixed boarding battles with a Tier 3 trading ship that would never start
Fixed AI fleets sometimes stopping movement when trying to repair after combat
Fixed AI ships attempting to board an enemy ship being unable to join an ongoing boarding battle initiated by their target, when the target's sails were not destroyed
Fixed AI fleets sometimes being unable to attack an enemy city after finishing an attack on another enemy city
Fixed spy mission softlocks, the mission will now auto-complete when the target faction has no city and not enough ships to spy on
Changes
Modified AI behavior so Corsair ships are more careful
Rebalanced the tutorial coffee trade quest so the player doesn't wait too long, as resource production has been slowed down following the previous update
Additions
Opening the Escape Menu in a solo game now freezes the game
Added a version check for multiplayer games
Other
Credits update
Thank you for your support and we will see you on the seas, Corsairs! 🌊
Source
Changelog.gg summarizes and formats this update. How we read updates.
