Full notes
Full CORPUS EDAX update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Added water SFX footstep sound - Added missing glass breaking SFX to Arboretum big windows - Corrected some Wreader typos - Fixed an 'issue' that could happen when changing to normal stance while blocking, where the player would be in a blocking state without the blocking animation, even when outside of the combat stance. - Fixed a grounded issue when falling from a greater height onto a body of water (theoretically wouldn't happen during a normal playthrough, but at least it's fixed) - Fixed an issue with the Worried Citizen NPC where the dialogue would trigger the 2nd time you entered the Citizen Hub, even if you were nowhere near the NPC. - Fixed an issue with the Skulls hotel entrance guard activating a dialogue if you went inside through the roof and exited without finding the objective Wreader.
Source
Changelog.gg summarizes and formats this update. How we read updates.
