Full notes
Full CORPUS EDAX update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
- UI and audio
fixedFixed loading a save that would cause the doors to change their type from Elevator to "Open", which caused the Elevator button to not recognize the door. - Fixed inventory not dropping the item if you had more than 5 and selected 1 or 2 quantity. - Fixed being able to quicksave/load while lockpicking or on a computer.
CORPUS EDAX changes
fixedFixed loading a save that would cause the doors to change their type from Elevator to "Open", which caused the Elevator button to not recognize the door. - Fixed inventory not dropping the item if you had more than 5 and selected 1 or 2 quantity. - Fixed being able to quicksave/load while lockpicking or on a computer.
- Fixed loading a save that would cause the doors to change their type from Elevator to "Open", which caused the Elevator button to not recognize the door. - Fixed inventory not dropping the item if you had more than 5 and selected 1 or 2 quantity. - Fixed being able to quicksave/load while lockpicking or on a computer.
Source
Changelog.gg summarizes and formats this update. How we read updates.
