Full notes
Full Coreless update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
Thank you to everyone who’s shared feedback with us!
We’re currently working on a larger patch focused on improving onboarding and better communicating core mechanics — it’s scheduled for later this week.
In the meantime, we’ll continue to release small hotfixes like this one to address urgent issues as they come up.
Changes in this hotfix:
Increased healing from Heal Regen pickups. Elite enemies now have a 50% chance to drop Heal Regen on death — guaranteed if they are Terminated. This is a quick survivability boost, especially for early runs, with more adjustments planned in the upcoming patches.
Fixed a bug where players could only switch powers assigned to the Q key.
Thanks again for your patience!
Source
Changelog.gg summarizes and formats this update. How we read updates.
