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Latest Core Splitter updates
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- Core Splitter
Demo Patch 6 - Visual overhaul, belt fixes - v0.4.1
Reworked energysystem to give a more clear overview of status of energy in the last 10 seconds and last 1 minute on average. New sciencehub building sprite, old placeholder replaced: Belts now properly connect into each…
Announcement3 changesFixGameplay - Core Splitter
Demo Patch 5 - New Core Splitter Drill Tiers and Deeper Drilling - v0.4.0
Tier 1 and Tier 2 drills are now available in the demo. Tier 3 and beyond will be reserved for the full game. Additionally you can now progress to the Crust 2 layer in the demo. Steam post image
Announcement1 changeGameplay - Core Splitter
Demo Patch 4 - Light Buddy, new tech, new abilities - v0.3.4
More golden tile upgradesSteam post image Many golden tiles at once possible now, more Core Essence production!Steam post image New demo Technology available Anti RAS Laser, Doubles damage to RAS tendrils when mining th…
Announcement2 changesBalanceGameplay - Core Splitter
Demo Patch 3 - Drilling Overhaul and New Abilities- v0.3.3
Abilities are now triggered based on fuel spent Steam post image New ability Golden Tile: Steam post image There's also a bigger tile grid and a lot of rebalancing.
Announcement1 changeGameplay - Core Splitter
Demo Patch 2 - New features and New building! - v0.3.2
Your Feedback These are all changes based on your feedback! Keep it coming and thanks everyone for the feedback so far! Flow Restrictor building The Restrictor can look ahead on a belt path and allows you to set a max n…
Store2 changes - Core Splitter
Demo Launch - Patch 1 Onboarding and QoL - v0.3.1
QoL You can now add or remove 5 or 10 items to the crafting quantity at once in the Crafting menu when pressing ctrl click or shift click. You can now use the scrollwheel up or down to add/subtract quantity in the Craft…
Store7 changesFixGameplay - Core Splitter
What's new - Playtest 2 - Boss fights, Objectives, Relics
An opening cinematic when starting a new game. Broadcasts that convey story elements (work in progress). New ground textures/biomes. Added an "Objectives" panel. Earlier Core Splitter Drill in tech tree, decoupled from…
Announcement12 changesGameplayUI/audio - Core Splitter
Core Splitter is playable, join the playtest now!
As of the 15th of February 2026 Core Splitter has entered it's first Playtest phase ːsteamhappyː Thanks to those who already started playing. The game is in a ready to play state with a subset of technologies/features l…
Announcement2 changesGameplayBalance - Core Splitter
Advanced underground drill mechanics - #Devlog 2
The Core Splitter Drill #Devlog 2 In the previous version of Core Splitter, there was no interactive component to the Core Splitter Drill. It was just casually drilling ang progressing. That needed to change. So I added…
Store7 changesFixGameplay - Core Splitter
From prototype to a full game - #Devlog 1
From prototype to a full game #Devlog 1 I'm sure many of you saw the earliest version of Core Splitter, published back in October after it got some coverage from Orbital Potato and Glidercat (Thanks guys!). After a some…
Store30 changesGameplayUI/audio





