In this update3
Full notes
Full Core Defense update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
- Balance
- Fixes
Core Defense changes
I'm very grateful to be emerging from a mild Covid-infection and to be able to finally publish the changes I've been working on these past few weeks. As we're coming closer to the mobile release I've massively overhauled the game and added countless performance improvements! And as always there are other little improvements as well, so do check out the full patch notes below:
Added
Added 7x game speed
The game now tracks time played per run (at the top of the settings menu)
The compendium now shows your fastest run record
Added Speedrun achievement (win a run in under 10 minutes)
Changed
Massively overhauled the game with countless performance improvements
On top of those improvements you can toggle an energy save mode in the settings
Moved the game info from the top right to the top of the settings
Abandoning a game now show the game over screen and lets you see the stats
When opening menus during a wave the game is now paused
The first tower choice now always has a guaranteed uncommon and rare
Slightly increased chance to roll ranged mobs
Stingers range increased by 50%
Updated several translations
Fixed
Fixed issue where deleting profiles could result in a gray screen
Achievement icons are now displayed in your chosen color
Source
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