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Steam News22 January 20215y ago

"Speed sync" – Changelog 1.9.4

This patch finetunes the new game speed and fixes bugs like attacks skipping frames on higher game speeds. If you notice any other differences, please report them!

In this update3

Full notes

Full Core Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions1 change3 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedThis patch finetunes the new game speed and fixes bugs like attacks skipping frames on higher game speeds. If you notice any other differences, please report them!
addedAddedAdded new graphic for the void zones
addedChangedChanged the new game speed from 7x to 5x
removedChangedRemoved the boss wave notification, instead the start wave button is now red for boss waves
changedChangedSwitched from GameAnalytics to Firebase and changed the privacy policy accordingly
fixedFixedFixed attack speed calculation / frameskips on higher game speeds

Core Defense changes

addedThis patch finetunes the new game speed and fixes bugs like attacks skipping frames on higher game speeds. If you notice any other differences, please report them!
addedAdded new graphic for the void zones
addedChanged the new game speed from 7x to 5x
removedRemoved the boss wave notification, instead the start wave button is now red for boss waves
changedSwitched from GameAnalytics to Firebase and changed the privacy policy accordingly

This patch finetunes the new game speed and fixes bugs like attacks skipping frames on higher game speeds. If you notice any other differences, please report them!

Added

  • Added new graphic for the void zones

Changed

  • Changed the new game speed from 7x to 5x

  • Removed the boss wave notification, instead the start wave button is now red for boss waves

  • Switched from GameAnalytics to Firebase and changed the privacy policy accordingly

Fixed

  • Fixed attack speed calculation / frameskips on higher game speeds

  • Fixed missing attack animation for the Ion Cannon

  • Overhealed health no longer disappears entirely upon damage

  • Reload progress no longer displayed in build mode

Source

Steam News / 22 January 2021

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