In this update3
Full notes
Full Core Defense update
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What changed
- Server
- Gameplay
- Balance
- Fixes
- Events
Core Defense changes
While I’m working on the mobile versions mostly I still found a little time to address a few nasty bugs and deliver some balancing updates to everyone’s favorite new tower, the Cleaver. Stay tuned for the mobile versions though, testing will begin soon, so make sure you’re on the Discord server if you want to be among the first to try those out!
Added
A new tip now explains how to unlock the other colors
Changed
Cleaver rarity common 🡆 uncommon
Cleaver can now cleave each mob only two times
Cleaver now locked until you reached 25k cumulative score
Panopticon rarity rare 🡆 uncommon
Sawblade damage 3 🡆 5
Big Sawblade damage 4 🡆 5, actions per second 0.5 🡆 1
Fixed
The game no longer asks for telemetry consent before you’ve created a profile
The unlock screeen now properly displays rewards next to each other
You can no longer drag extra walls out of void zones
Random zones no longer spawn on void zones
Loosing in endless mode now properly displays “Game Over”
You can now unlock winstreak achievements on higher Overload levels than required
Source
Changelog.gg summarizes and formats this update. How we read updates.
