In this update2
Full notes
Full Core Defense update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Core Defense changes
As usual after a big update like the last, some things need finetuning. This quick bugfix patch takes care of those!
Changed
You can now choose whether to play with the new random zones in the settings; to not overcomplicate things for new players, you now have to manually turn it on in the settings
Fixed
Random zones now spawn on walls The wall build overlay now immediately shows once you've stacked the maximum amount of walls The towers in the highscore graphic are now centered again Zones no longer profit from range bonuses
Splitters now properly inherit health and scale from their cleft parents
Source
Changelog.gg summarizes and formats this update. How we read updates.
