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Steam News3 August 202613d ago

NEW PAIR OF SHOES [polish update]

NEW ADDITIONS >Polished ALL of act 2 >Polished ALL of act 3 >Completely remade levels: 2-2, 2-4, the clock in 3-2 >Added fossil fuels to 3-1 >Added spawn particles for “living” enemies [the ones that aren't robots] >Add

Full notes

Full CORE update

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What changed

3 fixes5 additions5 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
  • Maps
addedNEW ADDITIONS
added>Added fossil fuels to 3-1
added>Added spawn particles for “living” enemies [the ones that aren't robots]
added>Added blood particles when you hit an enemy [dont mind the fact robots bleed, im too lazy to change the color]
changed>Gave the healers a sound when active
added>Added a cutscene at the very start of the game

CORE changes

addedNEW ADDITIONS
added>Added fossil fuels to 3-1
added>Added spawn particles for “living” enemies [the ones that aren't robots]
added>Added blood particles when you hit an enemy [dont mind the fact robots bleed, im too lazy to change the color]
changed>Gave the healers a sound when active

NEW ADDITIONS

>Polished ALL of act 2

>Polished ALL of act 3

>Completely remade levels: 2-2, 2-4, the clock in 3-2

>Added fossil fuels to 3-1

>Added spawn particles for “living” enemies [the ones that aren't robots]

>Added blood particles when you hit an enemy [dont mind the fact robots bleed, im too lazy to change the color]

>Gave the healers a sound when active

>Made some enemies back up after getting hit, the affected enemies include: Slicers, Crushers, Dashers, Droids, Gangstalkers, and summoners.

>Made an icon appear on top of an enemies head after a few seconds of being alive

>Added a cutscene at the very start of the game

FIXES/BUGS

> fixed the Hook icon showing up in the tutorial

>updated the death particles to look good

>hopefully fixed the door audio playing from the wrong ear

>Nerfed dashers damage

>Made the cave roof actually visible on the maps that have one [only took a year of development to figure that out.]

>Buffed the Slicer’s health to be 2 hit in acts 1 and 2

>HOPEFULLY fixed the bug where multiple waves can start at once

>nerfed player Walk, Run, hook, dash, and explosion speed.

>nerfed the speed of: The Dasher, and the ACT 4 mini boss.

>Made the Slicer, Crusher, and dasher slow down when the player is in a small range.

>Removed Evil 13.exe

Source

Steam News / 3 August 2026

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