Full notes
Full CORE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
-Made the "Shift" key walk and when not holding shift you run. this was done because im too lazy to draw a "SHIFT TO SPRINT" icon in the tutorial
-Made buttons change sprite when activated
-Changed 13's [the player] hitbox to be smaller
-nerfed 2-1 & 2-2's enemy spawns, most went from 20 to 15 ememys per wave
made Skuttles subtitles actually show up in the first "shop"
thats all for now thank you
Source
Changelog.gg summarizes and formats this update. How we read updates.
