What changed
1 fix0 additions0 changes0 removals
fixedNEW ADDITIONS >Added new enemy: “Summoner” found in ACT 3 and onward >Added new enemy: “Droid” found in ACT 3 and onward >Added a new ability: “OVERHEAT” obtained in ACT 4 >Added bus-stops around ACT 3 >Added new ability icons >Added props around 2-2’s empty rooms >Added posters saying what number each door is to the end of 2-2 [idk how to explain it any better] >Remade sprites for: Lab 01 sign and Lightposts. >Remade the Lab 01 building in the city of 2-4 and 3-1 > Remade the death screen >Updated the HOOK's visuals. FIXES/BUGS >added a RedDoor to 3-3 halfway through. >Buffed the HOOK ability in ACT 2 >Fixed the bug in the pause menu where you could only go back to the main menu once unless you reopen the game. >fixed the hole in 2-4 that you get stuck in if you fall in it. > Fixed the second button in 3-1 not opening the last door >buffed Windcharges range
CORE changes
fixedNEW ADDITIONS >Added new enemy: “Summoner” found in ACT 3 and onward >Added new enemy: “Droid” found in ACT 3 and onward >Added a new ability: “OVERHEAT” obtained in ACT 4 >Added bus-stops around ACT 3 >Added new ability icons >Added props around 2-2’s empty rooms >Added posters saying what number each door is to the end of 2-2 [idk how to explain it any better] >Remade sprites for: Lab 01 sign and Lightposts. >Remade the Lab 01 building in the city of 2-4 and 3-1 > Remade the death screen >Updated the HOOK's visuals. FIXES/BUGS >added a RedDoor to 3-3 halfway through. >Buffed the HOOK ability in ACT 2 >Fixed the bug in the pause menu where you could only go back to the main menu once unless you reopen the game. >fixed the hole in 2-4 that you get stuck in if you fall in it. > Fixed the second button in 3-1 not opening the last door >buffed Windcharges range
THE “FUN” UPDATE
NEW ADDITIONS >Added new enemy: “Summoner” found in ACT 3 and onward >Added new enemy: “Droid” found in ACT 3 and onward >Added a new ability: “OVERHEAT” obtained in ACT 4 >Added bus-stops around ACT 3 >Added new ability icons >Added props around 2-2’s empty rooms >Added posters saying what number each door is to the end of 2-2 [idk how to explain it any better] >Remade sprites for: Lab 01 sign and Lightposts. >Remade the Lab 01 building in the city of 2-4 and 3-1 > Remade the death screen >Updated the HOOK's visuals. FIXES/BUGS >added a RedDoor to 3-3 halfway through. >Buffed the HOOK ability in ACT 2 >Fixed the bug in the pause menu where you could only go back to the main menu once unless you reopen the game. >fixed the hole in 2-4 that you get stuck in if you fall in it. > Fixed the second button in 3-1 not opening the last door >buffed Windcharges range