Cooking Simulator 2: Better Together
Steam News 16 April 20261mo ago

PATCH #1

Hi Chefs, After a series of hotfixes, It's time for the PATCH #1. This one focuses on fixing some of the issues, improving clarity, and cleaning up a lot of smaller things across the game. As always, thank you for all t…

Update log

Full Cooking Simulator 2: Better Together update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

15 fixes5 additions12 changes2 removals
  • UI and audio
  • Gameplay
  • Store
  • Balance
  • Fixes
  • Performance
changedUI & Quality of LifeWe’ve made a few changes to make things clearer, especially around dish evaluation:
addedUI & Quality of LifeAdded an extra button in the dish rating screen so it’s more obvious that you can open the detailed breakdown
changedUI & Quality of LifeDish rating tiles now change color depending on the result → inedible dishes will now clearly show as red
changedUI & Quality of LifeReworked how the progress bar works so it’s more consistent visually
changedUI & Quality of LifeCleaned up and unified the texts in the dish evaluation screen
changedUI & Quality of LifeReplaced the infinity symbol in text with a proper icon

Hi Chefs, After a series of hotfixes, It's time for the PATCH #1. This one focuses on fixing some of the issues, improving clarity, and cleaning up a lot of smaller things across the game. As always, thank you for all the reports and feedback. It’s been a big help in figuring out what needed attention first.

UI & Quality of Life

We’ve made a few changes to make things clearer, especially around dish evaluation:

  • Added an extra button in the dish rating screen so it’s more obvious that you can open the detailed breakdown

  • Dish rating tiles now change color depending on the result → inedible dishes will now clearly show as red

  • Reworked how the progress bar works so it’s more consistent visually

  • Cleaned up and unified the texts in the dish evaluation screen

  • Replaced the infinity symbol in text with a proper icon

Gameplay & Systems

  • Fixed mixtures resetting after kitchen upgrades → bottles and mixtures should now keep their contents properly

  • Fixed issues with placing boxed ingredients on surfaces → this includes items like milk, stocks, passata, cream and similar

  • Fixed a bug that could cause ingredients to process way too fast → this could also lead to strange results with flavors and soup colors

  • Fixed the “Raw” tag appearing incorrectly on plated mixtures

  • Fixed chef belt slots not unlocking properly after kitchen upgrades

  • Adjusted fridge placement areas so items no longer appear to float

Sandbox / Relax Mode Updates

Some features previously available in sandbox/relax mode have been expanded and improved:

  • New sandbox options: → Infinite time to complete orders → Infinite duration of the day phase

  • Added the ability to skip phases at any time → You can now move to the next phase even in the middle of the current one → This option is also available in career mode

  • Added Extreme mode option → Keeps the restaurant constantly full for a more intense experience

Fixes & Technical

  • Fixed repair tab not opening in some cases

  • Fixed the wall fire extinguishing system

  • Fixed issue with refreshing the progression panel in the player’s apartment

  • Fixed an issue where disconnecting a controller during the day summary allowed access to settings, save, or load, and returning would incorrectly resume gameplay instead of the summary, causing a blocker

  • Fixed incorrect evaluation of seasoning amounts in dishes containing mixtures (e.g. salads) → This issue could also affect other values, but was mainly visible in the UI

  • Fixed incorrect thermal visualization for dishes containing deformable ingredients

  • Cleaned up a number of unnecessary memory allocations

  • General stability improvements

  • Additional fixes to animations and interactions

Visual Changes

  • Updated some product icons to better match their models (for example spring onion and romaine lettuce)

  • Fixed naming issues across a number of ingredient spawners

  • Cleaned up naming and consistency across many items (cheeses, meats, spices, vegetables, etc.)

  • Improved visuals for processing actions like blending, mixing, coating and mashing → added a wooden board icon and adjusted positioning

Recipe Adjustments

We’ve gone through a number of recipes that were causing confusion or incorrect ratings:

  • Fried Egg with Potatoes → removed the requirement to serve water after boiling potatoes

  • Currywurst → simplified the recipe and fixed incorrect evaluation

  • Pork Ribs → improved how seasoning works

  • Yellow Curry → fixed cases where the dish was marked as inedible → reworked the recipe and added blending

  • Green Curry → same issue as above, now fixed and updated

  • Rye Soup → adjusted processing time

  • Pepper Cream Soup → changed the order of adding ingredients

  • Potato

Source

Steam News / 16 April 2026

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