Update log
Full Cooking Simulator 2: Better Together update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Performance
- Fixes
Hi Chefs! Time for another hotfix! Without further ado, here’s what’s included in this update: Features & Improvements
Minor Multiplayer performance improvements
Optimization of heat sense and spoilage sense systems
UI performance improvements, including optimized input hint allocations
Shortcuts & Menu Access Added shortcuts for quick access to key panels: • Blueprints (B) • Day Menu (M) • Orders (O) • Quests (J) • Changed the player list shortcut from B to G to avoid conflicts • Added Wooden Spoon to first-day shop purchases made by Mentor Bug Fixes • Fixed issue where the “Spiced” tag did not appear after adding the required seasoning • Fixed issue where the “Meat” tag did not appear in dishes containing meat Soup-related fixes and improvements
Added small tolerance for ingredient and seasoning amounts before triggering errors - Previously, differences as small as 1mg could cause issues due to rounding
Added mixture type localization on container hover
Fixed inconsistencies in flavor compared to blueprints in blended recipes
Updated soup quest logic
Improved cooking state logic for ingredient cells
Cooking state now changes only when temperature increases
Fixes issues such as croutons becoming “cooked” after being added to hot soup
Other
Fixed accepting orders via the Orders app
Pinned orders in chat now display correctly
Fix for client joining host (rare cases)
Fixed day phase multiplier calculation
Stats Manager
Fixed how quests are saved and loaded
Quest progression should now persist correctly after loading a save - Note: previously missing data cannot be restored in older saves
Optimization for ingredient pieces
Fixed Pineapple Pieces hover issue and BBQ Cheeseburger recipe problem:
Updated localization for Pineapple Pieces Fixed BBQ Cheeseburger recipe so Emmentaler is sliced correctly
Fixed multi-seasoning not working on stackable ingredient slices
Fixed ingredient data pool using incorrect thermal capacities
We’re doing our best going through all the feedback you’ve been sharing with us, reading your reports, discussions, and suggestions across every channel. It really helps us understand what matters most to you and where the game can be improved.
Our team is actively working to turn that feedback into real changes, whether that means fixing issues, improving existing systems, or adding quality of life features that make the game feel better moment to moment.
We truly appreciate how engaged and supportive this community has been. Your feedback plays a huge role in shaping the game, and we’ll keep doing our best to deliver updates that reflect what you’re telling us. As always, thank you for your continued feedback and support. Keep it coming! Big Cheese Studio
Source
