In this update15
Full notes
Full Cooking Simulator 2: Better Together update
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What changed
- Performance
- Server
- Gameplay
- Fixes
- Store
- UI and audio
Cooking Simulator 2: Better Together changes
Steam post image Hey Chefs! Patch #4 is Live now, and it's a big one!
This update focuses heavily on networking improvements, memory optimizations, tutorial polish, visual upgrades for ingredients and liquids, and a large number of gameplay and multiplayer fixes.
Thanks again for all the reports and suggestions so far. They’ve been incredibly helpful while working through these updates.
Features & Improvements
Network & Performance
Major Network Improvements
Optimized Character Creator asset loading to reduce memory usage
Improved seasoning network performance
Refactored container piece mixture logic to significantly reduce network data transfer
Additional network optimizations related to thermal ingredient processing
Optimized memory usage for save and avatar screenshots
Day Menu GUI optimizations
Liquids & Visual Improvements Steam post image
Added fluent liquid level changes when pouring from liquid spawners into containers
Added new liquid shaders and updated liquid categories
New liquid categories now include:
Blended vegetable and fruit mixtures (“pastes”)
Oils category including vegetable oil, olive oil and honey
Liquid improvements also include:
Better ingredient refraction under liquid surfaces
Improved liquid color calculation
Improved liquid movement while walking and cooking
Better interaction between mixed liquid categories
Updated textures and material properties
Added liquid stains on paintable surfaces from broken glass spawners and thrown containers
Fixed missing pour stream for small and medium pans
Fixed visible fluid mesh outside stationary blender container
Ingredient Visual Updates
Updated models, textures, materials, spawners, GN containers and portions for:
Bell pepper
Beetroot
Green beans
Yellow beans
Atlantic cod
Bacon
Asparagus
Baguettes
Additional improvements:
Fixed incorrect materials on updated ingredient spawners
Removed unused meshes and textures
Herbs like Basil, Dill, Mint, Parsley, Rosemary, Tarragon and others are now properly visible inside GN containers
Reverted parsley and dill changes that caused problems in some save files
Updated broccoli floret and blended broccoli icons
Added new cursor and special plate icons
Improved outline for sourdough jar
Adjusted collider sizes for small and large boxes
Gameplay & Animation
Added variable head-look animations for characters
Updated and improved customer order reaction animations
“Fiery Creation” quest now counts used spicy seasonings, making progression easier
Fixed fire area in the Player Kitchen
Gameplay & UI
We Added alternative text-based recipe display mode! Now instead of having the icons, you can have the instructions for your cooking in a simpler, much more readable form. To enable it simply navigate into Settings, and in General Tab you'll see an option to select it: Steam post image
This is how previously it looked: Steam post imageAnd now, you'll be able to see the recipes in this form: Steam post image
No more problems with not knowing what ingredient is presented on the icons! (if you don't like it, of course!) Tutorial Improvements
We continued improving the tutorial flow and reducing situations where new players could get confused or stuck.
General Tutorial Changes
Improved assembly tutorial flow
Improved mass unloading tutorial flow
Improved dish evaluation flow
Improved shop flow
Improved day menu flow
Removed duplicate hint after salting fries
Additional small tutorial fixes
Day 2 Tutorial Improvements
Clients now arrive faster on the second tutorial day
Tutorial day phase now ends after purchasing the kitchen upgrade instead of after the second customer leaves
Removed duplicate ping above the order list
Adjusted timing of tutorial phase ending related to order pickup
Separate guidance for cabinets and fridge during unloading
Added tutorial guidance for returning ingredients to spawners
Added mini tutorial for the cart/trolley
Disabled fast delivery in the shop during tutorial
Fixed error appearing on the upgrades panel during Day 2 tutorial
Chef Belt Tutorial
Vignette and hint now remain visible even if the chef belt is closed until the tutorial step is completed properly
Recipe & Dish Fixes
We updated and partially reworked recipes intended to satisfy all customer preferences and tags.
Additional fixes:
Fixed incorrect flavors in cracked egg and egg-coated ingredients
Fixed T-Bone label issue
General recipe fixes and improvements
Multiplayer & Input Fixes
Fixed player list being empty in multiplayer games (default key “G”)
Fixed custom blueprint names showing as “MISSING KEY” on player list
Fixed locked cursor issue on assembly when using mouse & keyboard
Fixed issue preventing gamepad users from selecting elements on assembly
Fixed missing localization for network connection quality indicator text
Reduced Steam authentication related errors (113, 114) occurrence
Audio & Other Fixes
Fixed SFX still being slightly audible while muted
Fixed dishes loading differently on assembly plates after restoring saves
Additional stability improvements and smaller fixes across the game
There are also many smaller fixes and improvements included in this patch.
Please keep sharing your feedback and reports. We’re reading everything and continuing to improve the game step by step.
More updates coming soon.
Big Cheese Studio
Source
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