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Steam News7 April 20264mo ago

Hotfix #4

Hi everyone, We’ve just rolled out another hotfix update focused on gameplay improvements, balance adjustments, and important bug fixes.

In this update3

Full notes

Full Cooking Simulator 2: Better Together update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes0 additions1 change0 removals
  • Balance
  • Server
  • Gameplay
  • Fixes
fixedHi everyone, We’ve just rolled out another hotfix update focused on gameplay improvements, balance adjustments, and important bug fixes. Thanks again for all your feedback - it continues to help us quickly identify and resolve issues.
changedGameplay & Balance ChangesImproved placement surfaces → Fixed incorrect setup of surfaces where items can be placed → Added new valid placement spots where it previously looked possible but wasn’t • Minor multiplayer performance improvements → Reduced number of network components on containers and some tools for smoother multiplayer experience • Balanced customer waiting time for order acceptance • Adjusted EXP gain from serving dishes • Adjustments to daily customer flow
fixedFixesFixed an issue where customers could arrive and not place orders, blocking gameplay
fixedFixesFixed incorrect time-of-day progression while in the player’s apartment
fixedFixesFixed quest progression display bug that could block advancing to the next day/apartment
fixedFixesFixed issue allowing players to ignite utensils held in hand

Cooking Simulator 2: Better Together changes

fixedHi everyone, We’ve just rolled out another hotfix update focused on gameplay improvements, balance adjustments, and important bug fixes. Thanks again for all your feedback - it continues to help us quickly identify and resolve issues.
changedImproved placement surfaces → Fixed incorrect setup of surfaces where items can be placed → Added new valid placement spots where it previously looked possible but wasn’t • Minor multiplayer performance improvements → Reduced number of network components on containers and some tools for smoother multiplayer experience • Balanced customer waiting time for order acceptance • Adjusted EXP gain from serving dishes • Adjustments to daily customer flow
fixedFixed an issue where customers could arrive and not place orders, blocking gameplay
fixedFixed incorrect time-of-day progression while in the player’s apartment
fixedFixed quest progression display bug that could block advancing to the next day/apartment

Hi everyone, We’ve just rolled out another hotfix update focused on gameplay improvements, balance adjustments, and important bug fixes. Thanks again for all your feedback - it continues to help us quickly identify and resolve issues.

Gameplay & Balance Changes

  • Improved placement surfaces → Fixed incorrect setup of surfaces where items can be placed → Added new valid placement spots where it previously looked possible but wasn’t • Minor multiplayer performance improvements → Reduced number of network components on containers and some tools for smoother multiplayer experience • Balanced customer waiting time for order acceptance • Adjusted EXP gain from serving dishes • Adjustments to daily customer flow

Fixes

Fixed an issue where customers could arrive and not place orders, blocking gameplay

  • Fixed incorrect time-of-day progression while in the player’s apartment

  • Fixed quest progression display bug that could block advancing to the next day/apartment

  • Fixed issue allowing players to ignite utensils held in hand

  • Fixed issue where burning utensils could be stored in the toolbar

  • Fixed save system issue sometimes preventing saving after returning to main menu

  • Other minor fixes

https://bigcheesestudio.com/en/support-2/

You can find them by going into: %userprofile%\\AppData\\LocalLow\\Big Cheese Studio\\Cooking Simulator 2 Thanks for your continued support - we really appreciate it! More updates coming soon. Big Cheese Studio

Source

Steam News / 7 April 2026

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