Full notes
Full CONVRGENCE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
Reduced the chance of a convergent shift during a raid and increased its timer from 2 to 3 minutes. - Added an additional system to help with finding car first aid kits - if RNG has been especially unkind to you for several raids in a row, a guaranteed kit will spawn in the location. - City snipers no longer attack the player during the first 10 seconds of a raid. - Fixed a bug where money was being deducted from the player’s account when entering the Infirmary. - Fixed a bug where the injector case had no price tag and could be purchased multiple times. - Fixed a bug that allowed the same car first aid kit to be turned in multiple times. - Fixed a bug where undamaged skin/flesh could be obtained using a completely dull knife. - After descending a rope, the selected teleport movement mode no longer switches to smooth locomotion. - Added extra collision to apartment floors and ceilings - bandits should no longer shoot through them. - When holstering the artifact container, the hand holding the lid now automatically releases it.
Source
Changelog.gg summarizes and formats this update. How we read updates.
