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Full Containment Corp, Inc. update
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Repeated intro
Hello everyone, We've been hard at work trying to address some of the annoying glitches and quality of life features players have been asking for. The big one right now, is a change to how the extraction tool works.
What changed
- Gameplay
- Performance
- UI and audio
- Maps
Containment Corp, Inc. changes
Players will now strap the extraction tool to their back so they can shoot while extracting the anomaly. A yellow icon appears letting you know you have it, and you still can't sprint because it is weighing you down. This should make solo play much less frustrating!
A list of other changes we've made:
Flashlight no longer points in a random direction after revive.
Biomass harvesting should no longer bug if you look away while harvesting.
Picking up items with the video camera equipped should no longer glitch items into your face.
System message "Unlock Gate" no longer should pop up when revived.
Disabled "Add Friends" options for non-hosts. This is temporary while we figure out what is causing the crash when clients try to add friends.
When carrying an artifact, delivery stations should now glow red to show you the closest ones.
Radio static has been changed to a basic static sound effect, so it should be much easier for players to know when the radio evidence is triggered.
New system message letting players know they need to stay near the truck when the extraction tool is delivered to the truck so they don't get left behind.
Minor fixes:
Saloon enemy navigation fixed on Little Creek Map.
Fixed print evidence sometimes not showing in the Saloon on Little Creek Map.
Fixed a blocking volume issue on one of the river cabins in Little Creek Map.
Added missing stairs to one of the cabins on Little Creek map.
Fixed flickering ground texture on multiple places on Blyatanov map.
Players can no longer jump on top of the revive stations.
Gate opening noise has been decreased.
Source
Changelog.gg summarizes and formats this update. How we read updates.
