Full notes
Full Containment Corp, Inc. update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everybody!
What changed
- Gameplay
- Maps
- Server
- UI and audio
- Fixes
Containment Corp, Inc. changes
We've been working to add as many things as we can based on your feedback! A few new updates are:
Exploding Barrels: Red barrels can be found across the map! Shooting these will cause them to explode, killing enemies AND players, so be careful! They can be pretty useful if shot at the right time!
Landmine update: Shooting a landmine will now kill any enemies that are near it. Use that wisely!
Inverted Aim setting: You can find a new setting in controls called inverted aim. This will change aim control on the gun, but not in the menus. Let us know if this is what players looking for inverted controls wanted!
Scope changes: Scopes have been re-adjusted on all guns to be closer to the player based on your feedback. This should make them easier to use!
ADS Zoom: You may notice that when aiming down sights, the game will now zoom in much more. This change was based on your feedback! If you like how it was before, don't worry, in controls you can find a setting to change it from Zoom to Normal!
High Framerate Mode: This is an experimental setting, but you can now set the framerate much higher. If you are experiencing lag in multiplayer, please change this back to 60 FPS.
NOTE: Video settings will be reset with this update. VRAM setting has been changed to default 512mb. Please keep this setting as is, unless you have a high end graphics card. This should fix the VRAM crashing issue for most players affected by it.
Bug Fixes:
Brightness should no longer reset after you die.
Voice settings should no longer reset after you die.
Tools should no longer disappear if changing to something while having the camera out and activated.
Landmines have a more reliable hitbox now, making them easier to shoot.
Note:
We wanted to have the leveling system in this weekend, but Lily has to travel next week and didn't want to push an update that could cause any serious bugs. We will get that into the game soon, and also will be holding a vote in our Discord to name the next map, which is almost complete!
Thank again for all your support, feedback, and reviews. We are almost at the 50 review milestone, and are super grateful to all of you! Let us know anything you want to see added, addressed, etc.
Source
Changelog.gg summarizes and formats this update. How we read updates.
