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Steam News27 September 20259mo ago

v1.0.10

> Fixed issue with delivery store stocks being too low and restock time being disproportionately high, leading to construction softlock > Corpses are less annoying to inspect > Fired staff are forcibly removed from the

Full notes

Full Containcorp update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions1 change2 removals
  • Store
  • Gameplay
  • UI and audio
  • Fixes
fixed> Fixed issue with delivery store stocks being too low and restock time being disproportionately high, leading to construction softlock
removed> Fired staff are forcibly removed from the site at the end of the day
removed> departure shuttle bus no longer spawns for fired staff, to avoid the issue with infinite bus spawning
changed> Optimised audio system with lazy sound sources, and sound object pooling
fixed> Fixed bug where containment breach message wouldn't disappear
fixed> Fixed bug with duplicate containment breach messages

Containcorp changes

fixed> Fixed issue with delivery store stocks being too low and restock time being disproportionately high, leading to construction softlock
removed> Fired staff are forcibly removed from the site at the end of the day
removed> departure shuttle bus no longer spawns for fired staff, to avoid the issue with infinite bus spawning
changed> Optimised audio system with lazy sound sources, and sound object pooling
fixed> Fixed bug where containment breach message wouldn't disappear

> Fixed issue with delivery store stocks being too low and restock time being disproportionately high, leading to construction softlock

> Corpses are less annoying to inspect

> Fired staff are forcibly removed from the site at the end of the day

> departure shuttle bus no longer spawns for fired staff, to avoid the issue with infinite bus spawning

> Optimised audio system with lazy sound sources, and sound object pooling

> Nuggets regularly take mugshots

> Fixed bug where containment breach message wouldn't disappear

> Fixed bug with duplicate containment breach messages

> Revised containment procedure handbook tutorial

> Fixed issue with slow loading with many generated floors

Source

Steam News / 27 September 2025

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