Full notes
Full Containcorp update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Store
- Fixes
- UI and audio
- Events
Containcorp changes
> Translated settings
> Modified classic scenario starting items
> improved navigation notifications
> rewrote tutorials
> Adjusted sorting order of ghost wall and floor objects
> Fixed price of razorwire
> Added easy way to fire staff via new "fire Staff" menu
> Fixed store page navigation bug
> Fixed visual issues with nugget mugshots
> Fixed issue with research tree nodes being unlocked too early
> Fixed issue with ceilings being built even if not supported properly
> Fixed squished UI on custom haul modal
> Fixed memory error when loading save whilst pathing calculation process was running
> Nuggets will try to unstuck themselves from glitched jobs after 10 ticks of being stuck
> Added event for anomalies being assigned containment cell
> Storage regions now accept all items by default
Source
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