In this update12
Full notes
Full Constantine Scores update
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Repeated intro
Hello players, the new update is out with a bunch of new content, and fixes. Listed below are all the new additions for you to expect. I hope you enjoy it.
What changed
- Gameplay
- Balance
- Maps
- Fixes
- UI and audio
Constantine Scores changes
Contracts
Three new contracts will be added to the game, included as single missions and campaign missions.
Turf War
Turf War is a small mission, tasking you with eliminating Orion Cartel members and securing loot either from armoured transports or crates. Small missions such as these are made with the intention of adding more variety to the campaign mode.
Datacenter
Datacenter is a medium mission, tasking you with stealing valuable data from Constantines Government. This mission has more in-depth randomisation when it comes to its objectives, as it features multiple alternative objectives similar to Cartel Mansion, Police Station or Syn Suburbia.
Cartel Yacht
Cartel Yacht is a long mission, tasking you with robbing a valuable yachts vault full of gold and cash. Expect heavy resistance and a new environment that takes you outside of urban combat.
Strongholds
Strongholds are a new game type added to the game. Featuring three maps. Strongholds are a holdout mode focusing on transferring data to your employers. Each data transferred will reward you with money and increase the difficulty slightly. You can choose to stay around or leave early. Be warned as enemies will deal more damage the more you progress.
Shotgun Rework
Shotguns have been reworked to make them slightly less viable at longer ranges. They now have increased spread and deal slightly less damage, incentivizing them to be used more at medium ranges.
Dual Wielding
Akimbos have been added to the roster of weapons. They will be purchasable as a primary slot weapon and are affected by previous armor sets. Four have been added to the game, listed below.
Akimbo 9A-S
Akimbo RS9
Akimbo Reagle
Akimbo Gris
Armors
Two new armors have been added to the game.
MK4 Strength
Melee weapons penetrate shields and deal more damage.
MK4 Pistolero
Semi and fully auto pistols or revolvers shoot faster and deal more damage.
Armor Changes
Armors have a hidden stat that give damage resistance. This stat for MK4 armors was universally set to 25% bonus, however in this update it has been reduced down to a 5% bonus. All armors except for the starter armor now only grant a 5% resistance bonus to taking damage.
Changes and Fixes
Buffed the 9A-S.
Fixed Gris not having muzzle effects when shooting.
Changed npcs that spawn on Cartel Mansion.
Added more npc variants to summer pedestrians
Fixed bug with operator rank giving the wrong total ammo for secondaries.
Fixed bug with ammo augment giving the wrong total ammo for secondaries.
Tweaked melee ai behaviors and damage.
Tweaked friendly ai behaviors.
Added friendlies to Cartel Clubhouse and changed the contract description to indicate it.
Changed player melee damages and hitboxes.
Removed floating posters on truck convoy.
Tweaked health for cartel tanks.
Changed melee augments to give bonus damage towards headshots .
Fixed friendly ai taking explosive/fire damage from player.
Shotgun armors now give a small bonus to shotgun weapon damage.
Fixed cartel shields not taking cover when their shields break.
Source
Changelog.gg summarizes and formats this update. How we read updates.
