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Steam News9 January 20267mo ago

Update 0.2.1 is Live - Check Out What's New

Hello Concubiners! We hope 2026 is treating you well! Before we go in a few weeks long silence mode for our combat system, player model & QoL improvements, we have a small update. In Update 0.2.

In this update6

Full notes

Full Concubine update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Concubiners!

What changed

4 fixes0 additions13 changes0 removals
  • Fixes
  • Gameplay
  • Maps
  • UI and audio
  • Performance
fixedWe hope 2026 is treating you well! Before we go in a few weeks long silence mode for our combat system, player model & QoL improvements, we have a small update. In Update 0.2.1 we addressed the following issues:
changedGAMEPLAYRanged combat is improved, aiming is now faster & more accurate
changedGAMEPLAYDesolate Crossroads map is updated
fixedGAMEPLAYBasilica Cistern ambiance & water design improved, reflections fixed
changedGAMEPLAYByzantine Graveyard ambiance & lighting are improved
changedGAMEPLAYEnemy names are changed across the map levels

Concubine changes

fixedWe hope 2026 is treating you well! Before we go in a few weeks long silence mode for our combat system, player model & QoL improvements, we have a small update. In Update 0.2.1 we addressed the following issues:
changedRanged combat is improved, aiming is now faster & more accurate
changedDesolate Crossroads map is updated
fixedBasilica Cistern ambiance & water design improved, reflections fixed
changedByzantine Graveyard ambiance & lighting are improved

We hope 2026 is treating you well! Before we go in a few weeks long silence mode for our combat system, player model & QoL improvements, we have a small update. In Update 0.2.1 we addressed the following issues:

GAMEPLAY

  • Ranged combat is improved, aiming is now faster & more accurate

  • Desolate Crossroads map is updated

  • Basilica Cistern ambiance & water design improved, reflections fixed

  • Byzantine Graveyard ambiance & lighting are improved

  • Enemy names are changed across the map levels

  • Bandit Hideout level is now named Fugitive Hideout

  • Object targeting & interactions are improved

  • Companion show / hide equipment and costume option now works correctly

VISUALS

  • Bearded enemy models now show correctly

  • Vendor dialogue camera angles & setting updated

  • Some character customization menu icons are updated

AUDIO

  • Ambient & combat theme transitions are improved

  • Sound levels are changed

PERFORMANCE

  • Most of UI / UX elements are updated with more performance friendly versions

BUG FIXES

  • Fixed a bug where vendors gave items for free. Sorry but we had to!

  • Fixed a bug where player was stuck in run mode when opening chests

KNOWN ISSUES

  • Some Nvidia Studio Driver versions may cause performance issues & freezes. Please make sure your drivers are up to date. Using Nvidia Game-Ready Drivers is recommended.

🙏 Thank you for your continued support, feedback, and passion! Please enjoy this update and keep sharing your thoughts with us.

Source

Steam News / 9 January 2026

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